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"Find me cards equivalent to: Guided Strike"

Here are some cards similar to Guided Strike (white instants, give a buff, can grant first strike and/or draw a card):
1. Defiant Strike: Instant, W, Target creature gets +1/+0 until end of turn. Draw a card.

  • Similar, but doesn't grant first strike.
    2. Shelter: Instant, 1W, Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
  • Does not give +1/+0 or first strike, but still buffs with protection and draws a card.

None are exact, but these are closest in white. Guided Strike is unique for granting both +1/+0, first strike, and draw.

Found Cards

3 Results

Defiant Strike

Guided Strike

Shelter

Defiant Strike #66 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature is an illegal target by the time Defiant Strike tries to resolve, the spell won't resolve. You won't draw a card.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD 0.49 USD 0.35 USD
    Tcgplayer 0.45 USD 0.49 USD 0.61 USD
    Manapool 0.41 USD 0.42 USD 0.41 USD
    Cardmarket 0.73 EUR / 0.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +1/+0 until end of turn. Draw a card.

    Guided Strike #23 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature is an illegal target when Guided Strike tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.3 EUR 0.11 EUR
    Tcgplayer 0.27 USD / 0.37 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.

    Shelter #44 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent gaining protection may cause a spell or ability on the stack to have an illegal target. As a spell or ability tries to resolve, if all its targets are illegal, that spell or ability doesn’t resolve. None of its effects happen, including effects unrelated to the target. If at least one target is still legal, the spell or ability does as much as it can to the remaining legal targets, and its other effects still happen.
  • Protection from a color means that the target creature can’t be blocked by creatures of that color, can’t be the target of spells of that color or abilities from sources of that color, can’t be enchanted or equipped by Auras or Equipment of that color, and all damage that sources of that color would deal to it is prevented. Nothing other than these events is prevented or illegal.
  • The legality of a spell’s targets is checked only as that spell begins to resolve. If Shelter gives the targeted creature protection from white, you’ll still draw a card.
  • You can’t choose “artifact” or “colorless” as Shelter asks you to choose a color, since those are not colors.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gains protection from the color of your choice until end of turn. Draw a card.