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"Find me cards equivalent to: Gutter Grime"

Equivalent cards to Gutter Grime (enchantment, green, makes tokens when creatures die):
1. Elemental Mastery – Sets up repeatable token creation (though not death-triggered).
2. Deathreap Ritual – Enchantment, green/black, triggers on creature death, draws cards instead of creating tokens.
3. Necrogenesis – Enchantment, green/black, creates 2/2 tokens for exiling dead creatures from graveyards.
4. Sylvan Offering – Green, creates variable number of tokens based on chosen value.

Closest functionally in mono-green:

  • Gutter Grime (original request)
  • Creakwood Liege – Not an enchantment, but repeatedly makes tokens using other triggers, in green/black.

There are few enchantments in mono-green with exactly this ability, Gutter Grime is quite unique for green enchantments. Other options often add extra colors or differ in trigger/timing.

Found Cards

6 Results

Creakwood Liege

Deathreap Ritual

Elemental Mastery

Gutter Grime

Necrogenesis

Sylvan Offering

Creakwood Liege #301 Creature — Horror

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Since the token is black and green, it will get +2/+2 from Creakwood Liege as long as the Liege is on the battlefield.
  • The abilities are separate and cumulative. If another creature you control is both of the listed colors, it will get a total of +2/+2.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.34 EUR
    Tcgplayer 0.31 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

    Deathreap Ritual #DSC-86 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a creature didn't die before a turn's end step begins, Deathreap Ritual's ability doesn't trigger at all. The creature may have died before Deathreap Ritual entered the battlefield, however.
  • You draw one card when the ability resolves, not one card per creature that died during the turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

    Elemental Mastery #90 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • If the ability is activated after the current turn's End step has begun, the tokens won't be exiled until the next turn's End step.
  • The enchanted creature's power is checked at the time the ability resolves. If the enchanted creature has left the battlefield by then, its last known information is used.
  • The tokens will be exiled in the End step even if Elemental Mastery or the enchanted creature has left the battlefield by then.
  • Prices

    Seller Price
    Tcgplayer 4.11 USD / 18.46 USD
    Cardmarket 0.49 EUR / 4.65 EUR
    Cardkingdom / 12.99 USD 1.79 USD
    Manapool 0.91 USD / 7.63 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has ": Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."

    Gutter Grime #ISD-186 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If Gutter Grime leaves the battlefield, the power and toughness of each Ooze token it created will become 0. Unless another effect is raising its toughness above 0, each of these Ooze tokens will be put into its owner's graveyard the next time state-based actions are checked.
  • If you control more than one Gutter Grime, each Ooze token remembers which one created it. The power and toughness of that Ooze will be equal to the number of slime counters on that Gutter Grime only.
  • The power and toughness of the Ooze tokens will constantly update as Gutter Grime accumulates slime counters.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 1.43 USD
    Manapool 0.5 USD
    Cardmarket 0.38 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a nontoken creature you control dies, put a slimecounteron this enchantment, then create a green Ooze creature token with "This token's power and toughness are each equal to the number of slime counters on Gutter Grime."

    Necrogenesis #212 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the targeted card is removed from the graveyard before the ability resolves, the ability doesn’t resolve. You won’t get a Saproling token.
  • Prices

    Seller Price
    Manapool 0.19 USD
    Cardmarket 0.23 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.7 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.

    Sylvan Offering #1309 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You choose the opponents for each effect as the spell resolves.
  • You may choose the same opponent for each of the effects, or you may choose different opponents. None of the affected players are targets of the spell.
  • Prices

    Seller Price
    Cardkingdom 2.79 USD
    Cardmarket 1.53 EUR
    Tcgplayer 1.65 USD
    Manapool 1.19 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.