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"Find me cards equivalent to: Harbinger of Spring"

Equivalent cards to Harbinger of Spring (other green Spirit creatures with protection and/or soulshift):
1. Moss Kami — Creature — Spirit, green, Soulshift
5. 2. Kami of the Hunt — Creature — Spirit, green. Doesn't have soulshift, but is a staple green Spirit.
3. Dimir Kami — Creature — Spirit, green/black, Soulshift
3. 4. Soilshaper — Creature — Spirit, green. No soulshift, but a low-cost Spirit.

None are exact matches for both protection and Soulshift on one card, but these are the closest in color, type, and abilities. Harbinger of Spring is unique in its combination of abilities.

Found Cards

4 Results

Harbinger of Spring

Kami of the Hunt

Moss Kami

Soilshaper

Harbinger of Spring #128 Creature — Spirit

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 5
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection Soulshift

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.09 USD / 0.47 USD
    Cardmarket 0.06 EUR / 0.4 EUR
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from non-Spirit creatures Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

    Kami of the Hunt #219 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.28 USD
    Tcgplayer 0.09 USD / 0.25 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.37 EUR 0.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a Spirit or Arcane spell, this creature gets +1/+1 until end of turn.

    Moss Kami #228 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.25 USD 0.15 USD
    Cardmarket / 0.26 EUR 0.02 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.27 USD 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample

    Soilshaper #243 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.04 EUR / 0.45 EUR
    Tcgplayer / 0.69 USD 0.16 USD
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.