🤖 ManaHive AI
"Find me cards equivalent to: Harm's Way"
Cards equivalent to Harm's Way (White instants that prevent or redirect damage):
- Deflecting Palm (prevents damage and reflects it, but is red/white)
- Soul Parry (prevents damage, but doesn't redirect)
- Comeuppance (prevents and reflects damage, but at a larger scale)
- Mending Hands (prevents damage only)
Closest mono-white instant: Mending Hands (Instant, W—Prevent next 4 damage that would be dealt to any target this turn).
Reason: White rarely redirects damage, mostly prevents it. Harm's Way is unique among mono-white instants for redirecting.
Found Cards
5 Results
Comeuppance
Deflecting Palm
Harm's Way
Mending Hands
Soul Parry
Comeuppance #1 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Mythic |
| Converted Cost: | 4 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
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Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.Deflecting Palm #128 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.Harm's Way #14 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.Mending Hands #29 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Prevent the next 4 damage that would be dealt to any target this turn.Soul Parry #21 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage