cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Haste Magic"

Equivalent cards (Red, Instant, similar effects):
1. Infuriate – +3/+2 to target creature, but no haste or exile effect.
2. Reckless Charge – +3/+0 and haste until end of turn, sorcery, no exile effect.
3. Infraction Experiment – +3/+0 and haste, creates a token copy if targeted with an instant or sorcery (from Unfinity; still not exact).
4. Rile – Gives trample, draws a card, not the same effect.
5. Haste Magic (your card for reference) – Unique due to exile and play effect.


Reason: No existing card matches all effects exactly, but Reckless Charge is closest in the +3/+0 and haste aspect. Exile and play effects are rare for single-target pump.

Found Cards

4 Results

Haste Magic

Infuriate

Reckless Charge

Rile

Haste Magic #140 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty and only if you have an available land play remaining.
  • Prices

    Seller Price
    Cardmarket / 0.18 EUR 0.08 EUR
    Tcgplayer / 0.34 USD 0.24 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.

    Infuriate #104 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.83 USD 0.54 USD 0.61 USD
    Manapool 0.5 USD 0.48 USD 0.5 USD
    Cardkingdom 0.79 USD 0.99 USD 0.49 USD
    Cardmarket 0.83 EUR / 0.54 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+2 until end of turn.

    Reckless Charge #215 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • “Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
  • Prices

    Seller Price
    Cardmarket / 8.53 EUR 0.32 EUR
    Manapool 0.15 USD / 11.45 USD
    Cardkingdom 0.59 USD / 17.99 USD
    Tcgplayer / 9.54 USD 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+0 and gains haste until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Rile #136 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Rile targets a creature with 1 toughness, that creature won't be destroyed until after you've drawn a card. Its abilities may affect that draw or trigger on that draw if appropriate.
  • If the damage that would be dealt by Rile is prevented, the creature still gains trample until end of turn.
  • If the target creature is an illegal target by the time Rile resolves, the entire spell doesn't resolve. You won't draw a card.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.21 EUR
    Tcgplayer 0.39 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.