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"Find me cards equivalent to: Haunting Echoes"

Equivalent cards to Haunting Echoes (Black Sorcery, Graveyard Exile):
1. Leyline of the Void — Permanently exiles opponent's graveyard cards, but is an enchantment.
2. Extirpate — Sorcery-speed version that exiles a single card from graveyard and its copies in library.
3. Sadistic Sacrament — Exiles any three cards from target player's library.
4. Praetor's Grasp — Exiles a single card from opponent's library.
5. Mnemonic Betrayal — Exiles opponent's graveyard (lets you cast them).

Exact effect as Haunting Echoes is unique, but Extirpate is the closest for a single card.

Found Cards

6 Results

Extirpate

Haunting Echoes

Leyline of the Void

Mnemonic Betrayal

Praetor's Grasp

Sadistic Sacrament

Extirpate #84 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Because the first step of casting a spell is to move it from the zone it's in, Extirpate can't be used to stop a spell with flashback from being cast after its controller has announced that they're casting it.
  • Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • You don't have to find and exile cards with the same name as the target card in its owner's hand or library if you don't want to, but you do have to exile the cards from the player's graveyard.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD / 4.99 USD
    Manapool 0.59 USD / 9.25 USD
    Tcgplayer 1.57 USD / 5.3 USD
    Cardmarket / 4.43 EUR 0.93 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

    Haunting Echoes #142 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • While you’re searching the player’s library, you don’t have to find all the cards with the same name as an exiled card if you don’t want to. You can leave any number of them in that player’s library.
  • Prices

    Seller Price
    Tcgplayer 11.69 USD / 32.16 USD
    Cardmarket / 60.89 EUR 8.99 EUR
    Cardkingdom 13.99 USD / 74.99 USD
    Manapool 5.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

    Leyline of the Void #106s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
  • If your opponent discards a card while you control Leyline of the Void, abilities that check whether a card is discarded (such as Hollow One, or a madness ability of the discarded card) still work, even though that card never reaches that player's graveyard. In addition, spells or abilities that check the characteristics of the discarded card can find that card in exile.
  • Tokens can still die while Leyline of the Void is on the battlefield.
  • While Leyline of the Void is on the battlefield, nontoken creatures your opponents control won't die. They'll be exiled instead. Abilities that would trigger when those creatures die won't trigger.
  • Prices

    Seller Price
    Cardmarket 1.38 EUR
    Tcgplayer 1.11 USD
    Cardkingdom 2.29 USD
    Manapool 1.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.

    Mnemonic Betrayal #189 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you cast a spell this way and that card is exiled, it’s considered a new object. Mnemonic Betrayal no longer allows you to cast it. It remains in exile when Mnemonic Betrayal’s delayed triggered ability resolves.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells or permanents you control from Mnemonic Betrayal’s effect are exiled. If you leave the game before Mnemonic Betrayal’s delayed triggered ability resolves, the cards remain exiled.
  • Mnemonic Betrayal doesn’t change when you can cast the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
  • Only the cards that remain in exile are returned to their owners’ graveyards. For example, a permanent spell cast this way will remain on the battlefield.
  • You can’t play land cards exiled this way.
  • Prices

    Seller Price
    Cardkingdom 9.99 USD
    Cardmarket 5.1 EUR / 44.83 EUR
    Tcgplayer 8.81 USD / 83.52 USD
    Manapool 6.51 USD / 95.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal.

    Praetor's Grasp #1861 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Other players, including the card’s owner, can’t look at the card while it remains exiled.
  • Playing a card exiled with Praetor’s Grasp follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
  • Prices

    Seller Price
    Tcgplayer 12.93 USD
    Manapool 12.22 USD / 13.17 USD
    Cardkingdom / 14.99 USD 15.99 USD
    Cardmarket 9.07 EUR / 9.36 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.

    Sadistic Sacrament #110 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 0.79 USD
    Manapool / 2.2 USD 0.26 USD
    Tcgplayer 0.83 USD / 6.1 USD
    Cardmarket / 1.72 EUR 0.58 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.