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"Find me cards equivalent to: Hidden Predators"

Equivalent cards to Hidden Predators (Enchantment, green, transforms into a creature when a condition is met):
1. Awakening Zone – Enchantment, green, creates creature tokens when certain conditions are met.
2. Lethal Vapors (closest black parallel, for transform effect, not green)
3. Biogenic Upgrade (not transforming, but green enchantments that grant creatures or interact with creatures)

Closest green equivalent:

  • Rancor (enchantment that attaches to creatures, but not self-transforming)
  • Vivien's Invocation (not an enchantment, but green creature-summoning effect)

Note: There are no direct green enchantments that self-transform into a creature exactly like Hidden Predators in standard sets; however, transform cards like Arguel's Blood Fast (black) and Search for Azcanta (blue) are close in other colors.


Reason:
Most green enchantments create, buff, or interact with creatures but rarely transform themselves into creatures upon a power-related trigger.

Found Cards

6 Results

Awakening Zone

Biogenic Upgrade

Hidden Predators

Lethal Vapors

Rancor

Vivien's Invocation

Awakening Zone #262 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.36 USD
    Cardmarket 0.37 EUR
    Manapool 0.29 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

    Biogenic Upgrade #FDN-553 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double

    Rules

  • If some of the creatures are illegal targets as Biogenic Upgrade tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won't be put instead on a legal target.
  • To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
  • You choose how many targets Biogenic Upgrade has and how the counters are distributed as you cast it. Each target must receive at least one counter. This means, for example, that you can't target three creatures and assign them two, one, and zero counters.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

    Hidden Predators #263 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • When it turns into a creature, it is no longer an enchantment.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Manapool 0.26 USD
    Tcgplayer 0.48 USD
    Cardkingdom 0.79 USD
    Cardmarket 0.5 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When an opponent controls a creature with power 4 or greater, if this permanent is an enchantment, it becomes a 4/4 Beast creature.

    Lethal Vapors #68 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 2.76 EUR / 19.41 EUR
    Cardkingdom 12.99 USD / 54.99 USD
    Manapool 6.64 USD / 93.55 USD
    Tcgplayer / 68.44 USD 10.47 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature enters,destroyit. :Destroythis enchantment. You skip your next turn. Any player may activate this ability.

    Rancor #82 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the creature this Aura would enchant is an illegal target by the time Rancor tries to resolve, the Aura spell doesn't resolve. It won't enter the battlefield, so it won't be put into a graveyard from the battlefield and its ability won't trigger.
  • Prices

    Seller Price
    Manapool / 2.53 USD 1.23 USD
    Tcgplayer 2.48 USD / 4.38 USD
    Cardkingdom / 4.49 USD 3.49 USD
    Cardmarket 1.39 EUR / 2.93 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

    Vivien's Invocation #209 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature you put onto the battlefield leaves the battlefield before damage is dealt, its last known existence on the battlefield is used to determine how much damage it deals to the target creature.
  • You don’t choose any targets as you cast Vivien’s Invocation. While that spell is resolving, you may put a creature card from among the cards you look at onto the battlefield. If you do, a separate ability triggers and you pick a target creature an opponent controls to be dealt damage.
  • Prices

    Seller Price
    Manapool / 0.26 USD 0.15 USD
    Tcgplayer / 0.27 USD 0.27 USD
    Cardmarket 0.16 EUR / 0.42 EUR
    Cardkingdom / 0.79 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.