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"Find me cards equivalent to: Hydro-Man, Fluid Felon"

Equivalent blue cards to Hydro-Man, Fluid Felon with similar interactions (changing between creature/land, blue spell triggers):

  • Meloku the Clouded Mirror: Legendary blue creature. Land interaction by returning lands to hand for tokens.
  • Tomb of Urami: Not blue, but changes between land/creature, illustrating a similar mechanic.
  • Halimar Tidecaller: Blue creature that cares about lands becoming creatures (Awaken).
  • Windrider Wizard: Legendary blue, triggers from casting blue spells.
  • Teferi, Mage of Zhalfir: Legendary blue, cares about spell interactions.

None exactly match all abilities of Hydro-Man, Fluid Felon, but these are the closest blue options with overlapping design space.

Found Cards

6 Results

Halimar Tidecaller

Hydro-Man, Fluid Felon

Meloku the Clouded Mirror

Teferi, Mage of Zhalfir

Tomb of Urami

Windrider Wizard

Halimar Tidecaller #79 Creature — Human Wizard Ally

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.39 EUR 0.09 EUR
    Manapool / 0.23 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.61 USD 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying.

    Hydro-Man, Fluid Felon #33s Legendary Creature — Elemental Villain

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Villain
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After the triggered ability resolves during your end step, however, you may tap him for {U}, even if he entered the battlefield this turn.
  • The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for {U} once your turn has started.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Cardmarket 0.79 EUR
    Tcgplayer 1.66 USD
    Manapool 1.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains ": Add ." (He's not a creature during that time.)

    Meloku the Clouded Mirror #74 Legendary Creature — Moonfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Moonfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 27 USD 2.33 USD
    Cardmarket 0.9 EUR / 13.71 EUR
    Manapool 1.03 USD
    Cardkingdom 2.29 USD / 29.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying , Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

    Teferi, Mage of Zhalfir #91 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • If a spell on the stack has split second while you control Teferi, you can't suspend creature cards since split second stops you from casting them, even though suspending them is a special action.
  • If a spell or ability lets an opponent cast a spell as part of its effect (such as suspend and rebound do), that opponent can't cast that spell since the resolving ability is still on the stack. This is true even if the spell is an instant.
  • If an effect allows an opponent to cast spells any time they could cast an instant (for example, if your opponent also controls Teferi), the restriction of Teferi's last ability takes precedence over that permission.
  • Teferi's last ability means that in order for an opponent to cast a spell, it must be that opponent's turn, during a main phase, and the stack must be empty. This is true even if a rule or effect allows a sorcery to be cast at another time.
  • While you control Teferi, you may exile creature cards in your hand with suspend any time you could cast an instant.
  • Prices

    Seller Price
    Tcgplayer / 4.55 USD 3.08 USD
    Cardkingdom / 5.99 USD 1.49 USD
    Manapool / 4.94 USD 1.37 USD
    Cardmarket 1.39 EUR / 8.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery.

    Tomb of Urami #165 Legendary Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating Tomb of Urami’s second ability requires sacrificing all lands you control, including Tomb of Urami.
  • Prices

    Seller Price
    Tcgplayer 4.28 USD / 14.57 USD
    Cardmarket 0.87 EUR / 13.04 EUR
    Cardkingdom 2.79 USD / 34.99 USD
    Manapool 2.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Tomb of Urami deals 1 damage to you if you don't control an Ogre. , ,Sacrificeall lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.

    Windrider Wizard #134 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A Wizard spell is one with the creature type Wizard. Spells that are Wizard-themed (such as Relic Amulet) aren’t Wizard spells.
  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell (if it has any targets). The ability resolves even if that spell is countered.
  • You draw a card and discard a card while Windrider Wizard’s last ability is resolving. No player may take actions between those events, and nothing can happen.
  • Prices

    Seller Price
    Tcgplayer 0.28 USD / 0.35 USD
    Manapool / 0.16 USD 0.15 USD
    Cardkingdom 0.39 USD / 0.49 USD
    Cardmarket 0.11 EUR / 0.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do,discarda card.