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"Find me cards equivalent to: Hydroelectric Specimen"

Here are similar blue cards to Hydroelectric Specimen:

  • Mizzium Meddler — Creature — Vedalken Wizard, Flash. When it enters, you may change the target of target spell or ability to Mizzium Meddler.

    Reason: Same color and ability to redirect a spell.

  • Sakashima's Student — Creature — Human Ninja, Flash (via Ninjutsu). Copies a creature when entering, but doesn't redirect spells.

    Reason: Same color, same flash/ETB interaction, but not exactly the same effect.

  • Aetherize — Instant, returns attackers to hand.

    Reason: Blue spell that responds to opponent's plays, but not a creature or exactly the same effect.

Closest match: Mizzium Meddler — blue creature, flash, and changes spell target like Hydroelectric Specimen.

Found Cards

3 Results

Aetherize

Mizzium Meddler

Sakashima's Student

Aetherize #1667 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An "attacking creature" is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat. There's no such thing as an attacking creature outside of the combat phase.
  • Prices

    Seller Price
    Cardkingdom 27.99 USD / 39.99 USD
    Cardmarket 32.37 EUR / 30.33 EUR
    Manapool / 39.59 USD 26.56 USD
    Tcgplayer / 34.68 USD 24.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all attacking creatures to their owner's hand.

    Mizzium Meddler #64 Creature — Vedalken Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Vedalken
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • If Mizzium Meddler leaves the battlefield before its ability resolves, the targets remain unchanged.
  • If Mizzium Meddler’s triggered ability targets a spell or ability with no targets, nothing happens.
  • If a spell or ability has a variable number of targets, you can’t change the number of targets.
  • If changing one target of a spell or ability to Mizzium Meddler would make other targets of that spell or ability illegal, the targets remain unchanged.
  • If the spell or ability has multiple instances of the word “target,” you choose which target you’re changing to Mizzium Meddler as Mizium Meddler’s ability resolves.
  • Mizzium Meddler’s triggered ability can target a spell or ability even if Mizzium Meddler wouldn’t be a legal target for that spell or ability. However, the target of that spell or ability will remain unchanged.
  • The target of the spell or ability won’t change unless Mizzium Meddler fulfills all the targeting criteria. If a spell or ability has multiple targets, such as Send to Sleep, you can change only one of the targets to Mizzium Meddler.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.49 USD
    Tcgplayer / 0.14 USD 0.15 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.18 EUR / 0.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you may change a target of target spell or ability to this creature.

    Sakashima's Student #2359 Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • Any "enters" abilities of the copied creature will trigger when Sakashima's Student enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the chosen creature (like devour) will also work.
  • Because you return the unblocked attacking creature to its owner's hand while activating the ninjutsu ability, you can't have Sakashima's Student enter as a copy of that creature.
  • If Sakashima's Student somehow enters at the same time as another creature, Sakashima's Student can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
  • If the chosen creature has {X} in its mana cost, X is zero.
  • If the chosen creature is a token, Sakashima's Student copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. Sakashima's Student is not a token.
  • If the chosen creature is copying something else (for example, if the chosen creature is another Sakashima's Student), then your Sakashima's Student enters as whatever the chosen creature copied.
  • Sakashima's Student copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below) and it is a Ninja in addition to its other types. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • You can choose not to copy anything. In that case, Sakashima's Student enters as a 0/0 creature, and is probably put into the graveyard immediately.
  • Prices

    Seller Price
    Manapool / 25.66 USD 23.64 USD
    Cardmarket / 31.75 EUR 31 EUR
    Cardkingdom / 27.99 USD 27.99 USD
    Tcgplayer 25.18 USD / 27.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.