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"Find me cards equivalent to: Hysterical Blindness"

Closest equivalents to Hysterical Blindness (Instant, Blue):
1. Turn the Tide – Instant, Blue, creatures your opponents control get -3/-0 until end of turn.
2. Blinding Beam – Not blue, but has a similar defensive effect.

None match exactly, but Turn the Tide is closest in color and function. Blue commonly weakens opponent’s creatures’ power at instant speed.

Found Cards

3 Results

Blinding Beam

Hysterical Blindness

Turn the Tide

Blinding Beam #7 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Entwine

    Rules

  • The second mode affects all creatures during the player’s next untap step, including creatures controlled by other players (who may have untapped because of Seedborn Muse, for example) and creatures that weren’t on the battlefield when Blinding Beam resolved.
  • Prices

    Seller Price
    Cardmarket 0.08 EUR / 0.25 EUR
    Tcgplayer 0.1 USD / 0.55 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine (Choose both if you pay the entwine cost.)

    Hysterical Blindness #59 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Hysterical Blindness's effect will continue to apply to a creature even if you (or a teammate) gains control of that creature later in the turn.
  • Only creatures controlled by your opponent when Hysterical Blindness resolves will get -4/-0. Creatures that enter or that an opponent gains control of later in the turn will be unaffected.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.4 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.14 EUR 0.03 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures your opponents control get -4/-0 until end of turn.

    Turn the Tide #30 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only creatures your opponents control when Turn the Tide resolves are affected. Creatures that enter later in the turn are not.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures your opponents control get -2/-0 until end of turn.