🤖 ManaHive AI
Equivalent cards to Increasing Savagery (green sorcery, adds +1/+1 counters):
1. Solidarity of Heroes — Doubles the number of +1/+1 counters on target creature (also green, not a strict sorcery but an instant).
2. Bioshift — Moves +1/+1 counters around (green, instant, less direct, but still counters focused).
3. Blessings of Nature — Sorcery, green, distribute four +1/+1 counters; Miracle for {G}.
4. Scale Up — Sorcery, turns creature into a 6/4, but doesn't use counters.
5. Prepare // Fight — Not a sorcery, but gives +2/+2 and other effects, some synergy.
6. Green Sun's Twilight — Not strictly +1/+1 counters, but puts counters and brings creatures back.
Best match sorcery/counters:
- Blessings of Nature (most directly similar, green sorcery, puts multiple counters).
Reason: True equivalents in green sorcery with big +1/+1 counters are rare, Blessings of Nature is closest.
7 Results
Bioshift
Blessings of Nature
Green Sun's Twilight
Increasing Savagery
Prepare
Scale Up
Solidarity of Heroes
Bioshift #214 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Move any number of +1/+1 counters from target creature onto another target creature with the same controller.Blessings of Nature #168 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 5 |
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| Layout: | Normal |
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Distribute four +1/+1 counters among any number of target creatures. MiracleGreen Sun's Twilight #284 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.Increasing Savagery #120 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 4 |
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Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. FlashbackPrepare (Prepare // Fight) #220s Instant
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| Rarity: | Rare |
| Converted Cost: | 6 |
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| Layout: | Aftermath |
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Untap target creature. It gets +2/+2 and gains lifelink until end of turn.Fight (Prepare // Fight) #220s Sorcery
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| Rarity: | Rare |
| Converted Cost: | 6 |
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| Layout: | Aftermath |
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Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.Scale Up #MH1-179 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. OverloadSolidarity of Heroes #168 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
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| Layout: | Normal |
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