🤖 ManaHive AI
Equivalent cards to Inner Demons Gangsters (Black, Human Rogue Villain, discard for power/menace effect):
1. Wild Mongrel (Green, discard for +1/+1, no menace, but similar discard-for-pump effect)
2. Heir of Falkenrath (Black, discard to transform, gains flying, similar discard mechanic)
3. Cryptbreaker (Black, discard for value, though it draws/zombie, not pump)
4. Putrid Imp (Black, discard for flying, not menace, but close in effect)
5. Greenseeker (Green, discard for value, not directly related to power/menace)
None are exactly equivalent but Putrid Imp is closest in color and mechanics.
All these cards, including Inner Demons Gangsters, utilize discard as a cost for an immediate benefit.
Example:
Putrid Imp
{B}
Creature — Zombie Imp
Discard a card: Putrid Imp gains flying until end of turn.
This shows the discard-for-temporary-ability rule, but none exactly match menace and pump in black.
5 Results
Cryptbreaker
Greenseeker
Inner Demons Gangsters
Putrid Imp
Wild Mongrel
Cryptbreaker #86s Creature — Zombie
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| Rarity: | Rare |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
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| Layout: | Normal |
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Greenseeker #198 Creature — Elf Spellshaper
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
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| Layout: | Normal |
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Inner Demons Gangsters #797 Creature — Human Rogue Villain
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| Rarity: | Common |
| Converted Cost: | 4 |
| Power/Toughness: | 3/4 |
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| Layout: | Normal |
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Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)Putrid Imp #135 Creature — Zombie Imp
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
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| Layout: | Normal |
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Discard a card: This creature gains flying until end of turn. Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and can't block.Wild Mongrel #194 Creature — Dog
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | 2/2 |
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| Layout: | Normal |
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