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"Find me cards equivalent to: Jace, Telepath Unbound Emblem"

Equivalent cards to Jace, Telepath Unbound Emblem (colorless, mill focused, emblem or similar permanent effect):
1. Jace, Memory Adept — +0: Target player puts the top ten cards of their library into their graveyard.
2. Jace's Erasure — Enchantment; Whenever you draw a card, each opponent mills one.
3. Sphinx’s Tutelage — Mill two for opponent when you draw.
4. Teferi’s Tutelage — Similar to Sphinx’s Tutelage.

These are colorless or blue (same as Jace), and provide recurring mill, like the emblem. There are no other colorless emblems with a similar mill effect, but these are close in spirit and mechanics.

Found Cards

2 Results

Jace's Erasure

Jace, Memory Adept

Jace's Erasure #60 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If a spell or ability causes you to draw multiple cards, Jace’s Erasure’s ability triggers that many times. (The spell or ability finishes resolving before you put Jace’s Erasure’s abilities on the stack.)
  • If a spell or ability causes you to put cards in your hand without specifically using the word “draw,” Jace’s Erasure’s ability won’t trigger.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 1.99 USD
    Cardmarket / 1.74 EUR 0.16 EUR
    Tcgplayer / 3.39 USD 0.28 USD
    Manapool / 1.04 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you draw a card, you may have target playermilla card.

    Jace, Memory Adept #58 Legendary Planeswalker — Jace

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
  • If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
  • If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.
  • Prices

    Seller Price
    Tcgplayer / 20.89 USD 4.41 USD
    Cardkingdom 2.49 USD / 7.99 USD
    Cardmarket 2.77 EUR / 7.77 EUR
    Manapool 1.56 USD / 14.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Draw a card. Target player mills a card.
    0 Target player mills ten cards.
    −7 Any number of target players each draw twenty cards.