cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Keening Banshee"

Equivalent cards to Keening Banshee (Creature — Spirit, Black, ETB -2/-2):
1. Shriekmaw — Creature — Elemental, Black. ETB: Destroy target nonartifact, nonblack creature.
2. Plague Mare — Creature — Nightmare Horse, Black. ETB: Creatures your opponents control get -1/-1 until end of turn.
3. Morkrut Banshee — Creature — Spirit, Black. Morbid — ETB: Destroy target creature if a creature died this turn.


Reason: These provide similar ETB removal or debuff effects in black, though not exact clones. All creatures listed are black, like Keening Banshee.

Found Cards

4 Results

Keening Banshee

Morkrut Banshee

Plague Mare

Shriekmaw

Keening Banshee #44 Creature — Spirit

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.4 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, target creature gets -2/-2 until end of turn.

    Morkrut Banshee #110 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If there are no other creatures on the battlefield when the morbid ability triggers, the ability must target Morkrut Banshee itself.
  • Morkrut Banshee's morbid ability triggers only once, not once for each creature that has died this turn. If no creatures have died by the time it enters the battlefield, its ability won't trigger at all.
  • Prices

    Seller Price
    Tcgplayer / 0.57 USD 0.12 USD
    Manapool 0.15 USD / 0.22 USD
    Cardmarket 0.05 EUR / 0.42 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Morbid — When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn.

    Plague Mare #114 Creature — Nightmare Horse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Plague Mare’s second ability affects only creatures your opponents control at the time it resolves. Creatures they begin to control later in the turn won’t get -1/-1.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.39 USD
    Cardkingdom 0.35 USD / 0.79 USD
    Cardmarket 0.16 EUR / 0.37 EUR
    Tcgplayer 0.29 USD / 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked by white creatures. When this creature enters, creatures your opponents control get -1/-1 until end of turn.

    Shriekmaw #85 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evoke Fear

    Rules

  • If you pay the evoke cost, you can have Shriekmaw's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice Shriekmaw.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Tcgplayer 0.34 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.16 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters,destroytarget nonartifact, nonblack creature. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)