cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Kellan, Planar Trailblazer"

Equivalent (similar red legendary creatures with transformation or role-changing abilities):

  • Kellan, Planar Trailblazer (your searched card)
  • Arni Brokenbrow (can change itself mid-combat)
  • Etali, Primal Conqueror (legendary, can transform)
  • Zhurgod, Master of the Hunt (hypothetical, not a real card)
  • Zurgo Helmsmasher (legendary, changes power/toughness, not forms)


Reason: Red legendary creatures don’t often change roles or types like Kellan, but these feature similar red mechanics involving transformation, modal abilities, or changing characteristics.

Found Cards

3 Results

Arni Brokenbrow

Kellan, Planar Trailblazer

Zurgo Helmsmasher

Arni Brokenbrow #120s Legendary Creature — Human Berserker

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Boast Haste

    Rules

  • A boast ability can be activated at any point after the creature with that ability has been declared as an attacker. This can be before blockers are declared, after blockers are declared but before combat damage is dealt, during combat after combat damage is dealt, during the postcombat main phase, during the end step, or, in some unusual cases, during the cleanup step.
  • Any effects that modify Arni Brokenbrow's power without setting it to a specific value will apply after Arni's base power is set, regardless of the order in which those effects were created. The same is true of counters that modify Arni's power.
  • Arni Brokenbrow's new base power is set to the 1 plus the actual power of the other creature you control with the highest power, not that creature's base power. If that creature's power changes after the boast ability has resolved, Arni's power is unaffected.
  • If a creature with a boast ability is put onto the battlefield attacking, it was never declared as an attacker. Its boast ability can't be activated that turn.
  • If an effect adds additional combat phases to a turn and a creature with a boast ability attacks more than once during that turn, its boast ability can still be activated only once.
  • If it's not your turn and you gain control of a creature with a boast ability after that creature attacked, you can activate that creature's boast ability if it hasn't been activated yet that turn.
  • In some unfortunate cases, the greatest power among other creatures you control may be negative. For example, if that greatest power is -3, you could change Arni's base power to -2 until end of turn. Arni strenuously objects to this course of action.
  • The greatest power among other creatures you control is determined as the boast ability resolves. You choose at that time whether you'd like to change Arni Brokenbrow's base power. If you control no other creatures at that time, you can change Arni's base power to 1 until end of turn. Arni objects to this course of action.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.7 EUR / 0.67 EUR
    Tcgplayer 1.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Boast — : You may change Arni's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

    Kellan, Planar Trailblazer #330 Legendary Creature — Human Faerie Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Faerie
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kellan's abilities overwrite its existing creature types. For example, once Kellan's first ability resolves, if he was a Scout when it resolved, Kellan will be a Human Faerie Detective. He won't have the Scout creature type.
  • Neither of these abilities have durations. If one of them resolves, it will remain in effect until the game ends, Kellan leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.
  • The effects from Kellan's abilities overwrite other effects that set power and/or toughness if and only if those effects existed before the ability resolved. They will not overwrite effects that modify power or toughness without setting it (whether from a static ability, counters, or a resolved spell or ability), nor will they overwrite effects that set power and toughness which come into existence after they resolve. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including these two, regardless of the order in which they are created.
  • You can activate Kellan's abilities regardless of what creature types he currently has. Each ability checks Kellan's creature types when it resolves. If Kellan doesn't have the appropriate creature type at that time, the ability will do nothing.
  • Prices

    Seller Price
    Cardmarket 0.45 EUR / 1.04 EUR
    Tcgplayer 0.36 USD / 1.27 USD
    Cardkingdom / 0.99 USD 0.49 USD
    Manapool / 0.52 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : If Kellan is a Scout, it becomes a Human Faerie Detective and gains "Whenever Kellan deals combat damage to a player, exile the top card of your library. You may play that card this turn." : If Kellan is a Detective, it becomes a 3/2 Human Faerie Rogue and gains double strike.

    Zurgo Helmsmasher #214s Legendary Creature — Orc Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 7/2
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Each time a creature dies, check whether Zurgo had dealt any damage to it at any time during that turn. If so, Zurgo's ability will trigger. It doesn't matter who controlled the creature or whose graveyard it went to.
  • If Zurgo enters the battlefield before the combat phase, it will attack that turn if able. If it enters the battlefield after combat, it won't attack that turn and will usually be available to block on the following turn.
  • If, during your declare attackers step, Zurgo is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having Zurgo attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
  • You still choose which player or planeswalker Zurgo Helmsmasher attacks.
  • Prices

    Seller Price
    Cardmarket 0.24 EUR / 1.55 EUR
    Manapool 7.04 USD
    Tcgplayer 7.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Zurgo attacks each combat if able. During your turn, Zurgo has indestructible. Whenever a creature dealt damage by Zurgo this turn dies, put a +1/+1counteron Zurgo.