cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Lion Heart"

Equivalent cards to Lion Heart (colorless, Artifact — Equipment, similar effects):
1. Rusty Sword — Simple equipment, but does not deal damage on entry.
2. Gleaming Barrier (not direct, but offers defensive value and is colorless).
3. Grappling Hook — Colorless Equipment, gives +0/+0 but grants double strike and can affect combat.
4. Grafted Wargear — Colorless, boosts creature stats but not identical effects.
5. Basilisk Collar — Grants deathtouch and lifelink; different effect but same color and Equipment type.
6. Haunted Plate Mail — Colorless Equipment, stat boost, different abilities.
7. Golem-Skin Gauntlets — Equipment, colorless, scales with number of Equipments.
8. Shuriken — Equipment that deals damage to creatures, closer to the enter and damage part.
9. Bloodforged Battle-Axe — Equipment, stat boost, and repeatable effect.

None have the exact same entering and dealing damage mechanic, but these are similar colorless Equipment cards providing stat boosts and/or damage effects. Lion Heart is unique for combining both.

Found Cards

9 Results

Basilisk Collar

Bloodforged Battle-Axe

Gleaming Barrier

Golem-Skin Gauntlets

Grafted Wargear

Grappling Hook

Haunted Plate Mail

Lion Heart

Shuriken

Basilisk Collar #225 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 6.49 USD / 8.99 USD
    Manapool / 5.47 USD 5.29 USD
    Tcgplayer / 7.22 USD 5.24 USD
    Cardmarket / 4.6 EUR 3.71 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough todestroyit. Damage dealt by this creature also causes you to gain that much life.) Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Bloodforged Battle-Axe #226 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • The token enters the battlefield unattached.
  • The token has all three of Bloodforged Battle-Axe's abilities, including the one that creates more tokens.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Cardmarket / 1.95 EUR 1.81 EUR
    Tcgplayer / 1.39 USD 1.91 USD
    Manapool 1.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment. Equip

    Gleaming Barrier #768 Artifact Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Defender

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.28 USD
    Cardmarket 0.13 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender When this creature dies, create a Treasure token. (It's an artifact with ",Sacrificethis token: Add one mana of any color.")

    Golem-Skin Gauntlets #181 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Golem-Skin Gauntlets is counted by its own ability, so it gives at least +1/+0.
  • The bonus from Golem-Skin Gauntlets is in addition to whatever bonus the other Equipment gives it.
  • Prices

    Seller Price
    Manapool / 0.77 USD 0.19 USD
    Cardmarket 0.12 EUR / 0.96 EUR
    Tcgplayer / 1.23 USD 0.26 USD
    Cardkingdom / 0.99 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+0 for each Equipment attached to it. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Grafted Wargear #126 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If your Grafted Wargear somehow ends up on an opponent's creature and it then becomes unattached from that creature, you won't be able to sacrifice that creature because you don't control it.
  • You may activate this card's equip ability targeting the creature that it is currently attached to, even if it's the only creature you control. Since the equip ability costs zero, you can do this as many times as you like during your main phases, though it generally won't do anything.
  • Grafted Wargear becomes unattached from the creature it's equipping if you equip it to a new creature, if Grafted Wargear leaves the battlefield, if the equipped creature ceases to be a creature, or if Grafted Wargear ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.)
  • Prices

    Seller Price
    Cardmarket / 1.87 EUR 0.32 EUR
    Cardkingdom 0.79 USD / 5.99 USD
    Manapool 0.37 USD / 4.07 USD
    Tcgplayer / 5.84 USD 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +3/+2. Whenever this Equipment becomes unattached from a permanent,sacrificethat permanent. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Grappling Hook #203 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If you choose to have the targeted creature block the creature that was equipped with Grappling Hook, but it isn’t able to do so as blockers are declared (for example, because the attacking creature has flying and the targeted creature doesn’t), the requirement to block does nothing. The targeted creature is free to block whichever creature its controller chooses, or block no creatures at all.
  • If you choose to have the targeted creature block, the creature it must block is the one that was equipped by Grappling Hook at the time the ability triggered. It doesn’t matter if Grappling Hook leaves the battlefield or somehow becomes attached to another creature.
  • If you control the triggered ability, you decide whether to have the targeted creature block the attacking creature at the time the ability resolves, not at the time blockers are declared.
  • Tapped creatures, creatures that can’t block as the result of an effect, creatures with unpaid costs to block (such as those from War Cadence), and creatures that aren’t controlled by the defending player are exempt from effects that would require them to block. Such creatures can be targeted by the ability, but the requirement to block does nothing.
  • Prices

    Seller Price
    Manapool 0.53 USD / 1.34 USD
    Cardkingdom 1.29 USD
    Tcgplayer / 3.1 USD 0.76 USD
    Cardmarket 0.48 EUR / 1.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip

    Haunted Plate Mail #212 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Although you must control no creatures to activate the "animation" ability, having a creature somehow come under your control in response to that ability won't stop it from resolving.
  • It's possible to activate the first activated ability of Haunted Plate Mail in response to activating the first ability of another Haunted Plate Mail and have them both become creatures until end of turn.
  • You can activate the equip ability of Haunted Plate Mail while it isn't an Equipment, but the ability will have no effect. Haunted Plate Mail won't become attached to any creature.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.49 USD
    Cardmarket 0.2 EUR / 0.45 EUR
    Manapool 0.15 USD / 0.26 USD
    Tcgplayer / 0.42 USD 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +4/+4. : Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Lion Heart #261 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.22 EUR 0.05 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.29 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, it deals 2 damage to any target. Equipped creature gets +2/+1. Equip

    Shuriken #160 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 1.06 USD 0.15 USD
    Cardmarket 0.09 EUR / 1.17 EUR
    Cardkingdom / 1.99 USD 0.35 USD
    Tcgplayer / 2.86 USD 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." Equip (: Attach to target creature you control. Equip only as a sorcery.)