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"Find me cards equivalent to: Lisette, Dean of the Root"

Equivalent cards to Lisette, Dean of the Root (green, life-gain payoff, +1/+1 counters, trample, legendary creature or strong synergy):
1. Juniper Order Ranger – Green/white, puts +1/+1 counters on itself whenever another creature enters under your control.
2. Archangel of Thune – White, puts a +1/+1 counter on each creature you control whenever you gain life.
3. Scurry Oak – Green, puts a +1/+1 counter on itself when you gain life and can make tokens.
4. Trelasarra, Moon Dancer – Green/white, gets +1/+1 counters and you scry when you gain life.


Reason: All of these reward you for gaining life with +1/+1 counters or by going tall/wide, like Lisette, Dean of the Root, though most do not grant trample to your team.

Found Cards

4 Results

Archangel of Thune

Juniper Order Ranger

Scurry Oak

Trelasarra, Moon Dancer

Archangel of Thune #2430 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If a creature you control is dealt lethal damage at the same time that you gain life, it won't receive a counter from Archangel of Thune's ability in time to save it.
  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Prices

    Seller Price
    Manapool 32.87 USD
    Tcgplayer 32.96 USD
    Cardmarket 53.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1counteron each creature you control.

    Juniper Order Ranger #21 Creature — Human Knight Ranger

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Ranger
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The creature doesn't enter with a +1/+1 counter on it. It enters, then the ability triggers. If either that creature or Juniper Order Ranger leaves the battlefield before the ability resolves, the remaining creature will still get a +1/+1 counter.
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Cardmarket 0.11 EUR
    Manapool 0.15 USD
    Tcgplayer 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters, put a +1/+1counteron that creature and a +1/+1counteron this creature.

    Scurry Oak #633 Creature — Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Evolve

    Rules

  • If evolve triggers, the comparison will happen again when the ability tries to resolve. If neither characteristic of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve resolves, use its last known power and toughness to determine whether the creature with evolve gets a +1/+1 counter.
  • If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the comparison will take place each time one of those abilities tries to resolve. For example, if you control a 1/2 creature with evolve and two 2/2 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
  • When comparing the characteristics of the two creatures for evolve, you always compare power to power and toughness to toughness.
  • Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither characteristic of the new creature is greater, evolve won't trigger at all.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1counteron this creature.) Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.

    Trelasarra, Moon Dancer #251 Legendary Creature — Elf Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • An ability that triggers "whenever you gain life" triggers just once for each life gain event, no matter how much life you gain.
  • Each creature with lifelink dealing combat damage causes a separate life gain event. For example, if two creatures you control with lifelink deal combat damage at the same time, a "whenever you gain life" ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If you gain life at the same time Trelasarra, Moon Dancer is dealt lethal damage, it dies before its triggered ability can put a +1/+1 counter on it, but you will still scry 1.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, put a +1/+1counteron Trelasarra and scry 1. (Look at the top card of your library. You may put that card on the bottom.)