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"Find me cards equivalent to: Lone Wolf of the Natterknolls"
  • Lone Wolf of the Natterknolls
  • Nightpack Ambusher (Creature — Werewolf, green, makes wolf tokens and interacts with casting spells at opponent's turn)
  • Tovolar, Dire Overlord (Creature — Werewolf, green/red, card draw trigger on Werewolves attacking, transforms on spells cast per turn)
  • Duskwatch Recruiter (Creature — Werewolf, green, transforms based on spells cast, pseudo-card draw with ability)


Reason: Few green Werewolves draw cards on opponent's turn, but several interact with casting spells and transformation triggers. All are green and/or Werewolf related.

Found Cards

1 Results

Nightpack Ambusher

Nightpack Ambusher #185 Creature — Wolf

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flash

    Rules

  • A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability.
  • Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn.
  • If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger.
  • Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.
  • Prices

    Seller Price
    Cardmarket 16.65 EUR
    Cardkingdom 13.99 USD
    Tcgplayer 5.84 USD
    Manapool 6.68 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.