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"Find me cards equivalent to: Lurebound Scarecrow"

Equivalent cards to Lurebound Scarecrow with colorless and similar sacrifice if no color mechanics and the type Artifact Creature, are very rare. The closest equivalents are:
1. Reaper King — Artifact Creature, Scarecrow, colorless, scarecrow tribal synergy.
2. Scuttlemutt — Artifact Creature, Scarecrow, colorless, color interaction (adds and changes color, but no sacrifice).

There are no direct equivalents with the exact choose a color, sacrifice when none mechanic. Lurebound Scarecrow is mostly unique in this regard among colorless artifact creatures.

Found Cards

3 Results

Lurebound Scarecrow

Reaper King

Scuttlemutt

Lurebound Scarecrow #256 Artifact Creature — Scarecrow

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 4/4
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you control a Lurebound Scarecrow but no color was chosen for it (perhaps because your Cemetery Puca turned into a Lurebound Scarecrow), the trigger condition will have an undefined value in it. It’ll never trigger, so you won’t have to sacrifice the Scarecrow.
  • Prices

    Seller Price
    Manapool / 2.9 USD 0.23 USD
    Cardkingdom / 2.49 USD 0.35 USD
    Cardmarket / 1.2 EUR 0.25 EUR
    Tcgplayer 0.31 USD / 4.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose a color. When you control no permanents of the chosen color,sacrificethis creature.

    Reaper King #2170 Legendary Artifact Creature — Scarecrow

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 10
    Power/Toughness: 6/6
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card with a monocolored hybrid mana symbol in its mana cost is each of the colors that appears in its mana cost, regardless of what mana was spent to cast it. Thus, Reaper King is all colors even if you spend ten colorless mana to cast it.
  • A card with monocolored hybrid mana symbols in its mana cost has a mana value equal to the highest possible cost it could be cast for. Its mana value never changes. Thus, Reaper King has a mana value of 10, even if you spend {W}{U}{B}{R}{G} to cast it.
  • If a cost includes more than one monocolored hybrid mana symbol, you can choose a different way to pay for each symbol. For example, you can pay for Reaper King by spending one mana of each color, {2} and one mana each of four different colors, {4} and one mana each of three different colors, {6} and one mana each of two different colors, {8} and one mana of any color, or {10}.
  • If an effect reduces the cost to cast a spell by an amount of generic mana, it applies to a monocolored hybrid spell only if you've chosen a method of paying for it that includes generic mana.
  • Prices

    Seller Price
    Cardmarket 8.23 EUR / 8.21 EUR
    Cardkingdom 12.99 USD / 13.99 USD
    Manapool 10.68 USD / 10.67 USD
    Tcgplayer / 13.53 USD 13.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with any two mana or with . This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters,destroytarget permanent.

    Scuttlemutt #263 Artifact Creature — Scarecrow

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
  • The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
  • You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”
  • Prices

    Seller Price
    Cardmarket 0.16 EUR / 0.89 EUR
    Cardkingdom / 4.99 USD 0.49 USD
    Manapool / 2.76 USD 0.15 USD
    Tcgplayer / 6.87 USD 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color. : Target creature becomes the color or colors of your choice until end of turn.