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"Find me cards equivalent to: Manhole Cover"

Equivalent cards to Manhole Cover (colorless artifacts with flash and some protection or card draw):
1. Shadowspear — Artifact, grants trample & lifelink, can remove indestructible, but no flash.
2. Mirror Shield — Artifact, grants hexproof & prevents deathtouch, but no flash.
3. Tormod's Crypt — Artifact, has an instant-speed graveyard exile, but no protection.
4. Ensnaring Bridge — Artifact, can prevent attacks, no flash or indestructible.
5. Golden Urn — Artifact, can be sac'ed for life, no flash or indestructible.

Closest: Amulet of Safekeeping (Artifact, protection effect, no flash) and Guide of Souls (if it existed; not real).

There is currently no card that is a true equivalent to Manhole Cover with all three attributes (colorless, flash, indestructible grant, draw on sac). Closest are artifacts with flash and a triggered/activated benefit, e.g. Tormod's Crypt and Shadowspear.

Found Cards

8 Results

Amulet of Safekeeping

Ensnaring Bridge

Golden Urn

Guide of Souls

Manhole Cover

Mirror Shield

Shadowspear

Tormod's Crypt

Amulet of Safekeeping #226s Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.65 USD
    Cardkingdom 1.29 USD
    Manapool 0.92 USD
    Cardmarket 0.74 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you become the target of a spell or ability an opponent controls,counterthat spell or ability unless its controller pays . Creature tokens get -1/-0.

    Ensnaring Bridge #133 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ensnaring Bridge's effect checks the number of cards in your hand only while a player (including you) is declaring attackers. Once a creature has legally attacked, changing its power or the number of cards in your hand won't remove it from combat.
  • Prices

    Seller Price
    Cardkingdom 21.99 USD
    Cardmarket / 37.3 EUR 12.12 EUR
    Tcgplayer 13.47 USD
    Manapool 9.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures with power greater than the number of cards in your hand can't attack.

    Golden Urn #158 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Golden Urn’s last ability resolves, its last existence on the battlefield is checked to determine how many charge counters were on it.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 0.28 USD
    Cardmarket 0.08 EUR / 0.47 EUR
    Manapool 0.15 USD / 0.36 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you may put a chargecounteron this artifact. ,Sacrificethis artifact: You gain life equal to the number of charge counters on this artifact.

    Guide of Souls #46 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • The type-changing effect of the reflexive triggered ability lasts indefinitely. It doesn't wear off during the cleanup step or when Guide of Souls leaves the battlefield.
  • You don't choose a target for Guide of Souls's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay {E}{E}{E} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
  • {E} is the energy symbol. It represents one energy counter.
  • Prices

    Seller Price
    Cardkingdom 9.49 USD
    Cardmarket / 3.92 EUR 2.96 EUR
    Tcgplayer 7.94 USD
    Manapool 7.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters, you gain 1 life and get (an energy counter). Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flyingcounteron target attacking creature. It becomes an Angel in addition to its other types.

    Manhole Cover #130 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.23 USD
    Tcgplayer 0.73 USD
    Cardmarket 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) When this artifact enters, target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroyit.) ,Sacrificethis artifact: Target player draws a card.

    Mirror Shield #234 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature with deathtouch blocks the equipped creature and is then destroyed, the equipped creature remains blocked. Unless the equipped creature has trample, it won’t deal combat damage to the player or planeswalker it’s attacking.
  • Once a creature without deathtouch has blocked or become blocked by the equipped creature, causing the other creature to gain deathtouch won’t cause the ability granted by Mirror Shield to trigger.
  • The ability Mirror Shield grants triggers and resolves before combat damage is dealt. That creature won’t deal combat damage to the equipped creature or be dealt damage by it.
  • Prices

    Seller Price
    Tcgplayer 0.5 USD / 0.66 USD
    Cardkingdom / 2.99 USD 0.99 USD
    Manapool 0.64 USD / 0.62 USD
    Cardmarket / 0.51 EUR 0.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature,destroythat creature." Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Shadowspear #17 Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if Shadowspear's second ability resolves during that turn.
  • If a permanent enters the battlefield under an opponent's control with hexproof or indestructible after Shadowspear's second ability resolves, it won't lose that ability unless you activate Shadowspear's second ability again. The same is true if an opponent's permanent gains indestructible or hexproof after Shadowspear's second ability resolves.
  • You can activate Shadowspear's second ability whether or not it's equipped to a creature.
  • Prices

    Seller Price
    Manapool / 20.6 USD 18.22 USD
    Tcgplayer / 22.36 USD 17.67 USD
    Cardmarket 15.98 EUR / 18.04 EUR
    Cardkingdom 18.99 USD / 22.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 and has trample and lifelink. : Permanents your opponents control lose hexproof and indestructible until end of turn. Equip

    Tormod's Crypt #115 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 5.44 USD
    Tcgplayer 6.8 USD / 80.83 USD
    Cardkingdom 9.49 USD
    Cardmarket / 42.55 EUR 5.91 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis artifact: Exile target player's graveyard.