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"Find me cards equivalent to: Marchesa's Smuggler"

Cards equivalent to Marchesa's Smuggler (Creature — Human Rogue, colors: U/R, grants haste + unblockable):
1. Aether Tunnel (U) — Enchantment grants unblockable but not haste.
2. Artful Dodge (U) — Grants unblockable (one use).
3. Hypersonic Dragon (U/R) — Creature grants haste (flying but not unblockable).
4. Aetherize Adept (U) — Human Rogue; no haste/unblockable.
5. Surrakar Spellblade (U) — Gets counters on damage, no haste/unblockable.

Closest: No exact equivalents in U/R Human Rogues granting both unblockable and haste. Marchesa's Smuggler is unique in combining both for U/R. Other cards only do one or the other.

Found Cards

5 Results

Aether Tunnel

Artful Dodge

Hypersonic Dragon

Marchesa's Smuggler

Surrakar Spellblade

Aether Tunnel #43 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 3.06 USD 0.59 USD
    Manapool 0.48 USD / 3.82 USD
    Cardkingdom / 3.99 USD 1.79 USD
    Cardmarket / 2.53 EUR 0.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+0 and can't be blocked.

    Artful Dodge #27 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • “Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
  • Prices

    Seller Price
    Tcgplayer 0.56 USD / 6.25 USD
    Cardmarket 1.34 EUR / 6.04 EUR
    Cardkingdom 1.29 USD / 10.99 USD
    Manapool 0.41 USD / 4.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature can't be blocked this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Hypersonic Dragon #170★ Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • Hypersonic Dragon’s last ability applies to sorcery cards in any zone, provided something is allowing you to cast them. For example, you could cast a sorcery with flashback as though it had flash.
  • Hypersonic Dragon’s last ability has no effect on abilities that you can activate “any time you could cast a sorcery.”
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Cardmarket 0.5 EUR
    Manapool 0.4 USD
    Tcgplayer 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

    Marchesa's Smuggler #50 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dethrone

    Rules

  • In a Two-Headed Giant game, dethrone will trigger if the creature attacks either player on the team with the most life or tied for the most life.
  • Once dethrone triggers, it doesn't matter what happens to the players' life totals before the ability resolves. You'll put a +1/+1 counter on the creature even if the defending player doesn't have the most life as the ability resolves.
  • The +1/+1 counter is put on the creature before blockers are declared.
  • Dethrone doesn't trigger if the creature attacks a planeswalker, even if its controller has the most life. The same is true if the creature attacks a battle, even if its protector has the most life.
  • Prices

    Seller Price
    Manapool / 0.69 USD 0.15 USD
    Cardkingdom / 0.99 USD 0.35 USD
    Tcgplayer 0.24 USD / 0.69 USD
    Cardmarket 0.12 EUR / 0.68 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1counteron it.) : Target creature you control gains haste until end of turn and can't be blocked this turn.

    Surrakar Spellblade #60 Creature — Surrakar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Surrakar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Surrakar Spellblade leaves the battlefield after its second ability triggers but before it resolves, its last existence on the battlefield is checked to determine how many charge counters were on it.
  • If you cast an instant or sorcery spell, Surrakar Spellblade’s first ability triggers and goes on the stack on top of it. The ability will resolve before the spell does.
  • When Surrakar Spellblade’s second ability resolves, you either draw a card for each charge counter on it or you draw no cards at all.
  • Prices

    Seller Price
    Manapool / 0.36 USD 0.23 USD
    Tcgplayer 0.3 USD / 0.87 USD
    Cardkingdom / 1.49 USD 0.59 USD
    Cardmarket / 0.58 EUR 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, you may put a chargecounteron this creature. Whenever this creature deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.