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"Find me cards equivalent to: Mark of Asylum"

Equivalent cards to Mark of Asylum (white enchantments that prevent noncombat damage):

  • Selfless Spirit (not an enchantment, but white and prevents all damage via sacrifice)
  • Light of Sanction (white enchantment, prevents noncombat damage but only from your own sources)
  • Avacyn, Angel of Hope (white, gives indestructible, slightly different)
  • Eerie Interlude (instant, not enchantment, protects from all damage)

There isn't a direct, exact enchantment equivalent to Mark of Asylum in mono-white, but Light of Sanction is the closest enchantment.

Mark of Asylum:
Enchantment, {1}{W}, Prevent all noncombat damage that would be dealt to creatures you control.

Found Cards

5 Results

Avacyn, Angel of Hope

Eerie Interlude

Light of Sanction

Mark of Asylum

Selfless Spirit

Avacyn, Angel of Hope #2 Legendary Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 8
Power/Toughness: 8/8
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Indestructible Vigilance

    Rules

  • A planeswalker with indestructible still loses loyalty as it's dealt damage. It is put into its owner's graveyard if its loyalty becomes 0.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if Avacyn leaves the battlefield during that turn.
  • A battle with indestructible still loses defense counters as it's dealt damage. If it's a Siege, it will still be exiled when the last defense counter is removed from it, and its controller may still cast it transformed without paying its mana cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, indestructible Other permanents you control have indestructible.

    Eerie Interlude #16 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Auras attached to the exiled creatures will be put into their owners’ graveyards. Equipment attached to the exiled creatures will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist.
  • If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
  • If a double-faced card is exiled, it will return with its front face up.
  • Prices

    Seller Price
    Cardkingdom 9.99 USD / 22.99 USD
    Manapool / 5.62 USD 5.93 USD
    Tcgplayer / 13.75 USD 6.1 USD
    Cardmarket / 8.9 EUR 6.39 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

    Light of Sanction #24 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 0.49 USD
    Cardmarket / 0.68 EUR 0.27 EUR
    Tcgplayer / 1.5 USD 0.42 USD
    Manapool / 0.48 USD 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all damage that would be dealt to creatures you control by sources you control.

    Mark of Asylum #10 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • “Noncombat damage” is damage dealt as the result of a spell or ability. (In unusual cases involving a card like Words of War, noncombat damage can also be dealt as the result of a turn-based action.)
  • Prices

    Seller Price
    Cardkingdom 1.29 USD / 3.49 USD
    Tcgplayer / 5.92 USD 1.81 USD
    Cardmarket / 1.92 EUR 0.8 EUR
    Manapool 0.8 USD / 1.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all noncombat damage that would be dealt to creatures you control.

    Selfless Spirit #167 Creature — Spirit Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The set of creatures affected by Selfless Spirit's last ability is determined as the ability resolves. Creatures you begin to control later in the turn won't gain indestructible.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD
    Tcgplayer 0.39 USD
    Cardmarket 0.69 EUR
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.