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"Find me cards equivalent to: Mask of the Schemer"

Equivalent cards to Mask of the Schemer with similar color (blue), type (Artifact — Equipment), and a focus on draw/discard or card advantage include:
1. Mask of Memory

  • Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

  • Reason: Same color, equipment, grants card draw and discard on combat damage.
    2. Infiltration Lens
  • Whenever equipped creature becomes blocked, you may draw two cards.

  • Reason: Same color identity (colorless, but fits blue decks), equipment, card draw tied to combat.
    3. Bonesplitter (Partial match)
  • Purely stat bonus, not card draw/discard, but blue sometimes uses it for evasion/value.

  • Reason: Included for equipment utility, but no draw/discard.

Summary:

  • Mask of the Schemer
  • Mask of Memory
  • Infiltration Lens
  • (Bonesplitter for equipment synergy, lacks draw/discard effect)

Most similar is Mask of Memory.

Found Cards

4 Results

Bonesplitter

Infiltration Lens

Mask of Memory

Mask of the Schemer

Bonesplitter #8 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.08 EUR
    Manapool 2.8 USD
    Cardkingdom 3.99 USD
    Tcgplayer 2.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+0. Equip

    Infiltration Lens #167 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If the equipped creature becomes blocked by multiple creatures, Infiltration Lens’s ability triggers that many times.
  • Prices

    Seller Price
    Cardmarket / 4.4 EUR 1.3 EUR
    Manapool / 5.41 USD 1.56 USD
    Tcgplayer / 7.01 USD 3.15 USD
    Cardkingdom / 8.99 USD 2.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip

    Mask of Memory #2309 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 5.49 USD
    Tcgplayer 3.35 USD
    Manapool / 2.81 USD 2.6 USD
    Cardmarket / 4.83 EUR 4.59 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do,discarda card. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Mask of the Schemer #129 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Connive Equip

    Rules

  • Connive X is a variant of connive. If a creature connives X, its controller will draw X cards, discard X cards, then then put a number of +1/+1 counters on the conniving permanent equal to the number of nonland cards discarded this way.
  • If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger.
  • If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
  • Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
  • Prices

    Seller Price
    Cardmarket 0.33 EUR
    Manapool 0.45 USD
    Tcgplayer 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, thendiscardX cards. Put a +1/+1counteron that creature for each nonland card discarded this way.) Equip