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"Find me cards equivalent to: Mesmerizing Dose"

Equivalent cards (same color U, Aura, tap/freeze effect):

  • Mesmerizing Dose (your card)
  • Claustrophobia — Enchants creature, doesn't untap during untap step.
  • Captivating Glance — Enchants creature, has a control-change trigger.
  • Charmed Sleep — Enchants creature, taps it, doesn't untap.


Reason: All are blue Auras that prevent creatures from untapping, and most also tap on entry. Only Mesmerizing Dose proliferates.

Found Cards

4 Results

Captivating Glance

Charmed Sleep

Claustrophobia

Mesmerizing Dose

Captivating Glance #55 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Clash Enchant

    Rules

  • Captivating Glance may cause a player to gain control of a creature they already control. This layers a new control effect on that creature, but doing so rarely has any visible effect.
  • Captivating Glance's control-change effect continues to apply even if Captivating Glance leaves the battlefield.
  • Captivating Glance's controller never changes as a result of this card.
  • If you win the clash, you gain control of the enchanted creature. If you don't win the clash, the other player gains control of the enchanted creature (even if that player didn't win the clash either).
  • The ability triggers at the end of Captivating Glance's controller's turn. "You" refers to the controller of Captivating Glance, not the controller of the enchanted creature.
  • The opponent you clash with doesn't have to be the controller of the enchanted creature.
  • Prices

    Seller Price
    Tcgplayer / 2.33 USD 0.35 USD
    Cardmarket / 0.48 EUR 0.28 EUR
    Manapool / 1.32 USD 0.2 USD
    Cardkingdom / 2.99 USD 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)

    Charmed Sleep #40 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.11 EUR 0.04 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.38 USD 0.1 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

    Claustrophobia #50 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Claustrophobia can target and enchant a tapped or untapped creature.
  • The enchanted creature can still be untapped in other ways. Claustrophobia will remain attached, and the creature will continue to not untap during its controller's untap step.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.19 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.14 EUR 0.07 EUR
    Tcgplayer / 0.24 USD 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

    Mesmerizing Dose #62 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant Proliferate

    Rules

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Tcgplayer / 0.22 USD 0.21 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.11 EUR / 0.22 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.) Enchanted creature doesn't untap during its controller's untap step.