🤖 ManaHive AI
Equivalent cards to Military Discipline (White, Enchantment — Aura, flash, temporary first strike, +1/+0):
1. Mighty Leap (White, Instant, gives +2/+2 & flying until end of turn) — Similar flash boost but not an Aura.
2. Defang (White, Enchantment — Aura, but removes abilities/power) — Aura, but different effect.
3. Sentinel's Eyes (White, Enchantment — Aura, flashback, gives vigilance and +1/+1) — Aura granting stat boost and keyword, but not flash or first strike.
4. Dermotaxi's Maneuver (no such card, included to clarify): There’s almost no direct equivalent Aura in white with both flash and temporary first strike at common/uncommon.
Closest is Military Discipline itself for its unique mix. Most similar white Auras grant keywords or stat boosts (like Sentinel's Eyes), but lack both flash and enters-the-battlefield (ETB) first strike.
Short reason: Military Discipline is unique—white Auras with temporary keyword via flash are rare. Sentinel’s Eyes is close but lacks flash/ETB.
4 Results
Defang
Mighty Leap
Military Discipline
Sentinel's Eyes
Defang #15 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Enchant creature Prevent all damage that would be dealt by enchanted creature.Mighty Leap #28 Instant
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Target creature gets +2/+2 and gains flying until end of turn.Military Discipline #17 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0.Sentinel's Eyes #168 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 1 |
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| Layout: | Normal |
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