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"Find me cards equivalent to: Mishra's Factory"

Sure, here are some colorless Land cards similar to Mishra's Factory:
1. Mutavault – {T}: Add {C}. {1}: Becomes a 2/2 creature with all creature types until end of turn.
2. Mishra's Foundry – {T}: Add {C}. {2}: Becomes a 2/2 Assembly-Worker artifact creature until end of turn. {T}: Target Assembly-Worker gets +2/+2 until end of turn.
3. Blinkmoth Nexus – {T}: Add {C}. {1}: Becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. {T}: Target Blinkmoth gets +1/+1 until end of turn.

All keep to colorless, land-based creature animation and/or pump effects.

Found Cards

5 Results

Blinkmoth Nexus

Mishra's Factory

Mishra's Foundry

Mutavault

Mutavault

Blinkmoth Nexus #48 Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Blinkmoth Nexus can be the target of its last ability after activating its middle ability. Activating it after it has blocked a creature won't remove it from combat or stop it from dealing and being dealt combat damage.
  • Prices

    Seller Price
    Manapool / 4.93 USD 2.58 USD
    Tcgplayer / 5.49 USD 3.39 USD
    Cardkingdom / 9.99 USD 3.99 USD
    Cardmarket / 5.28 EUR 4.56 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. , : Target Blinkmoth creature gets +1/+1 until end of turn.

    Mishra's Factory #1994 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that becomes a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature. Notably, if you turn Mishra's Factory into a creature on the turn it entered the battlefield, you won't be able to then activate its first or last abilities.
  • After it becomes a creature, Mishra's Factory will still have all its abilities.
  • Prices

    Seller Price
    Tcgplayer / 3.88 USD 1.94 USD
    Cardmarket / 3.97 EUR 1.59 EUR
    Cardkingdom / 5.49 USD 1.79 USD
    Manapool 1.71 USD / 2.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. : Target Assembly-Worker creature gets +1/+1 until end of turn.

    Mishra's Foundry #265p Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Mishra's Foundry becomes a creature and you haven't controlled it continuously since the beginning of your most recent turn, you won't be able to activate its first or last abilities, and it won't be able to attack (unless it somehow gains haste).
  • If Mishra's Foundry is already a creature, activating the second ability will override any previous effects that set its power and/or toughness to specific values. Other effects that are affecting its power and/or toughness, including +1/+1 counters and the effects of spells like Giant Growth, will continue to apply.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.79 USD
    Manapool / 0.26 USD 0.41 USD
    Tcgplayer / 0.57 USD 0.42 USD
    Cardmarket 0.18 EUR / 0.44 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. , : Target attacking Assembly-Worker gets +2/+2 until end of turn.

    Mutavault #11 Token Land

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: /
    Types:
  • Token
  • Land
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 5.08 USD
    Cardkingdom / 9.99 USD 4.99 USD

    Legalities

    Text

    : Add . : This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.

    Mutavault #118 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although Mutavault has all creature types while it's animated, it does not have the changeling keyword ability.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Cardkingdom 27.99 USD
    Manapool 24.57 USD
    Cardmarket 14.47 EUR
    Tcgplayer 25.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.