cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Mistbind Clique"

Equivalent cards (same color, creature type 'Faerie' and/or similar effects, or similar 'champion' mechanic) to Mistbind Clique are:
1. Spellstutter Sprite – Creature — Faerie Wizard, flash, flying, counter ability.
2. Vendilion Clique – Creature — Faerie Wizard, flash, flying, hand disruption.
3. Sower of Temptation – Creature — Faerie Wizard, flying, control effect.
4. Scion of Oona – Creature — Faerie Soldier, flash, flying, buffs Faeries and gives shroud.
5. Sygg, River Cutthroat – Creature — Merfolk Rogue (not Faerie, but blue tribal).
6. Spell Queller – Creature — Spirit, flash, flying, exiles spells (not Faerie but similar disruptive effect, and blue).


Reason: No other card has champion-a-Faerie specifically, but all listed interact with flash, blue, and/or Faerie tribal synergies.

Found Cards

7 Results

Mistbind Clique

Scion of Oona

Sower of Temptation

Spell Queller

Spellstutter Sprite

Sygg, River Cutthroat

Vendilion Clique

Mistbind Clique #131 Creature — Faerie Wizard

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Faerie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Champion Flash Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 6.49 USD
    Tcgplayer / 3.45 USD 3.15 USD
    Manapool / 3.49 USD 2.49 USD
    Cardmarket / 4.05 EUR 4.7 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying Champion a Faerie (When this enters,sacrificeit unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with this creature, tap all lands target player controls.

    Scion of Oona #109 Creature — Faerie Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 10.99 USD
    Manapool 7.99 USD
    Cardmarket 4.86 EUR
    Tcgplayer 10.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)

    Sower of Temptation #120 Creature — Faerie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Sower of Temptation leaves the battlefield before the ability resolves, the ability will have no effect.
  • You retain control of the targeted creature as long as Sower of Temptation remains on the battlefield, even if a different player gains control of Sower of Temptation itself.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD / 8.49 USD
    Cardmarket 5.45 EUR / 8.02 EUR
    Manapool 4.9 USD / 6.84 USD
    Tcgplayer 6.02 USD / 8.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.

    Spell Queller #189s Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • For spells with {X} in their mana costs, use the value chosen for X to determine if the spell’s mana value is 4 or less.
  • If Spell Queller leaves the battlefield before its “enters” ability resolves, its leaves-the-battlefield triggered ability triggers, resolves, and does nothing. Then its first triggered ability resolves and exiles the spell forever.
  • If a player casts a card “without paying its mana cost,” they can’t choose to cast it for any alternative costs, such as emerge costs. The player can, however, pay additional costs, such as escalate costs. If the card has any mandatory additional costs, those must be paid to cast the card.
  • If the card has {X} in its mana cost, the player must choose 0 as the value of X when casting it without paying its mana cost.
  • If the exiled card’s owner casts it, the spell has no relation to the spell that player originally cast. Any choices made for the original spell or effects affecting the original spell aren’t carried over to the new one.
  • If the player casts the exiled card, they do so as part of the resolution of Spell Queller’s last ability. The player can’t wait to cast it later in the turn. Timing permissions based on the card’s type are ignored, but other restrictions (such as “Cast [this card] only during combat”) are not.
  • Spells that can’t be countered can be exiled by Spell Queller’s ability. They won’t resolve.
  • Prices

    Seller Price
    Cardmarket 0.84 EUR
    Cardkingdom 1.49 USD
    Manapool 1.21 USD
    Tcgplayer 1.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying When this creature enters, exile target spell with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

    Spellstutter Sprite #65 Creature — Faerie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • The value of X needs to be determined both when the ability triggers (so you can choose a target) and again when the ability resolves (to check if that target is still legal). If the number of Faeries you control has decreased enough in that time to make the target illegal, Spellstutter Sprite’s ability won’t resolve (and the targeted spell will resolve as normal).
  • Prices

    Seller Price
    Tcgplayer / 7.7 USD 5.36 USD
    Cardmarket / 8.44 EUR 5.16 EUR
    Cardkingdom 8.49 USD / 12.99 USD
    Manapool / 6.58 USD 4.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying When this creature enters,countertarget spell with mana value X or less, where X is the number of Faeries you control.

    Sygg, River Cutthroat #176 Legendary Creature — Merfolk Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the end step begins, Sygg’s ability checks whether a player who is currently your opponent, or a player who was your opponent at the time they left the game, has lost 3 or more life over the course of the turn. If so, the ability will trigger. If not, it won’t.
  • It doesn’t matter how the opponent lost life or who caused it, as long as the total loss of life is 3 or more.
  • Sygg’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Sygg’s ability will trigger anyway.
  • Sygg’s ability checks to see if it triggers at the end of every turn. It doesn’t have to be your turn, and it doesn’t have to be the turn of the opponent that lost life.
  • Sygg’s ability will trigger even if Sygg wasn’t on the battlefield at the time some or all of the life was lost.
  • You don’t specify an opponent when the ability triggers. If multiple opponents have lost 3 or more life over the course of the turn, the ability will trigger only once.
  • Prices

    Seller Price
    Cardkingdom / 139.99 USD 11.99 USD
    Cardmarket / 44.66 EUR 7.63 EUR
    Tcgplayer 12.97 USD / 290.19 USD
    Manapool / 165.58 USD 4.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

    Vendilion Clique #8 Legendary Creature — Faerie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 78.41 USD / 674.99 USD
    Cardkingdom 89.99 USD
    Manapool 73.25 USD / 781.48 USD
    Cardmarket 128.28 EUR / 794.73 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.