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"Find me cards equivalent to: Moldervine Reclamation"

Equivalent cards to Moldervine Reclamation (Enchantment, Black & Green, value on creature death):
1. Grave Pact – (Enchantment, black; opponent sacrifices creatures when yours die; different effect but similar death trigger)
2. Fecundity – (Enchantment, green; any creature dying lets that creature's controller draw a card; similar effect, less restrictive)
3. Deathreap Ritual – (Enchantment, black/green; draw a card if a creature died that turn; delayed but similar reward)
4. Phyrexian Arena – (Enchantment, black; consistent card draw, but not death-triggered)
5. Midnight Reaper – (Creature, black; loss of life and card draw for your nontoken creatures dying; not an enchantment, but most mechanically similar)

Closest color and effect: Deathreap Ritual and Fecundity are the most mechanically similar, but Moldervine Reclamation is unique in combining both life gain and card draw on creature death.

Found Cards

6 Results

Deathreap Ritual

Fecundity

Grave Pact

Midnight Reaper

Moldervine Reclamation

Phyrexian Arena

Deathreap Ritual #250 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a creature didn't die before a turn's end step begins, Deathreap Ritual's ability doesn't trigger at all. The creature may have died before Deathreap Ritual entered the battlefield, however.
  • You draw one card when the ability resolves, not one card per creature that died during the turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

    Fecundity #1714 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a multiplayer game, if a player loses the game, triggered abilities that player controls are removed from the stack and no more from that player can be added. This means that if a creature an opponent controls dies while you control Fecundity, and you lose the game before Fecundity’s triggered ability resolves (perhaps because you lost the game at the same time that the creature died), that player won’t draw a card.
  • Prices

    Seller Price
    Cardkingdom / 7.99 USD 6.99 USD
    Tcgplayer / 8.9 USD 7.83 USD
    Manapool / 8.3 USD 8.32 USD
    Cardmarket / 5.97 EUR 4.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature dies, that creature's controller may draw a card.

    Grave Pact #60 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple creatures you control die at the same time, Grave Pact's ability will trigger that many times.
  • If two players each control a Grave Pact and a creature controlled by one of those players dies, a chain reaction happens. First the ability of that player's Grave Pact will trigger, causing each other player to sacrifice a creature. That sacrifice causes the ability of the other player's Grave Pact to trigger, and so on.
  • If you control more than one Grave Pact and a creature you control dies, each of the triggered abilities will trigger. Each other player will sacrifice a creature each time one of those abilities resolves.
  • In a Two-Headed Giant game, when a creature you control dies, Grave Pact's triggered ability will cause each other player, including your teammate, to sacrifice a creature. Grave Pact's ability won't trigger when a creature your teammate controls dies.
  • None of the players are targeted. A player with hexproof would still sacrifice a creature.
  • When the triggered ability resolves, first the player whose turn it is (if it isn't your turn) chooses which creature they will sacrifice, then each other player in turn order does the same, then all chosen creatures are sacrificed at the same time.
  • Prices

    Seller Price
    Tcgplayer 33.07 USD
    Manapool 29.17 USD
    Cardmarket 19.82 EUR
    Cardkingdom 42.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control dies, each other player sacrifices a creature of their choice.

    Midnight Reaper #91 Creature — Zombie Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Midnight Reaper dies at the same time as one or more other nontoken creatures you control, Midnight Reaper's ability triggers for each of them.
  • Midnight Reaper's ability triggers when it dies if it's not a token.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Manapool 0.15 USD
    Tcgplayer 0.22 USD
    Cardmarket 0.31 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

    Moldervine Reclamation #320 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Moldervine Reclamation leaves the battlefield at the same time that one or more creatures you control die, its ability triggers for each of those creatures.
  • If a creature you control dies at the same time that your life total becomes 0 or less, you lose the game before Moldervine Reclamation's ability can save you.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.59 USD
    Tcgplayer 0.35 USD
    Cardmarket 0.26 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control dies, you gain 1 life and draw a card.

    Phyrexian Arena #180p Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.31 USD / 5.66 USD
    Cardmarket 3 EUR / 3.79 EUR
    Manapool 4.6 USD
    Cardkingdom 6.49 USD / 7.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you draw a card and you lose 1 life.