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"Find me cards equivalent to: Moldgraf Scavenger"

Equivalent cards to Moldgraf Scavenger (green, Creature — Fungus, delirium or graveyard-matters, stats boost):
1. Gnarlwood Dryad — Also green, also delirium, gets +2/+2 and deathtouch.
2. Ulvenwald Mysteries (not a creature, but delirium trigger).
3. Tarmogoyf — Green, stats scale with card types in graveyard.
4. Kessig Prowler (graveyard-matters after transform).

These share color, graveyard dependency, and evolving stats. Moldgraf Scavenger is most unique for its specific boost and creature type (Fungus).

Found Cards

5 Results

Gnarlwood Dryad

Moldgraf Scavenger

Tarmogoyf

Tarmogoyf

Ulvenwald Mysteries

Gnarlwood Dryad #196 Creature — Dryad Horror

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Dryad
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.

    Moldgraf Scavenger #218 Creature — Fungus

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Fungus
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.
  • In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.
  • The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
  • The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.
  • Prices

    Seller Price
    Cardmarket 0.11 EUR / 0.23 EUR
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Delirium — This creature gets +3/+0 as long as there are four or more card types among cards in your graveyard.

    Tarmogoyf #22 Token Creature — Lhurgoyf

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: */1+*
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 1.02 USD

    Legalities

    Text

    Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (This token's mana cost is .)

    Tarmogoyf #349 aka. Goyf Creature — Lhurgoyf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: */1+*
    Types:
  • Creature
  • SubTypes:
  • Lhurgoyf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an instant or sorcery spell deals damage to Tarmogoyf or lowers its toughness, that spell is put into its owner's graveyard before state-based actions are performed. If that card is the first of its type to enter a graveyard, it will raise Tarmogoyf's toughness before the game checks to see if Tarmogoyf dies.
  • Tarmogoyf counts card types, not cards. If the only card in all graveyards is a single artifact creature, Tarmogoyf will be 2/3. If the only cards in all graveyards are ten artifact creatures, Tarmogoyf will still be 2/3.
  • The ability that defines Tarmogoyf's power and toughness works in all zones, not just the battlefield. If Tarmogoyf is in your graveyard, it will count itself.
  • The card types that can appear on cards in a graveyard are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Legendary, basic, and snow are supertypes, not card types.
  • Some older printings of this card reference the "tribal" card type in their reminder text. That card type's name has been replaced with "kindred". This change does not affect the gameplay function of those cards or of Tarmogoyf. (The same older printings of this card also fail to reference the "battle" card type, which didn't exist at the time, but Tarmogoyf's ability still counts that card type.)
  • Prices

    Seller Price
    Manapool / 5.21 USD 6.98 USD
    Cardmarket 7.35 EUR / 7.56 EUR
    Cardkingdom 8.99 USD / 7.99 USD
    Tcgplayer 7.06 USD / 7.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

    Ulvenwald Mysteries #223 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Investigate

    Rules

  • If a nontoken creature dies at the same time as Ulvenwald Mysteries leaves the battlefield, the first ability triggers. Similarly, if Ulvenwald Mysteries isn’t a token and has become a creature, it dying will cause its own first ability to trigger.
  • If you sacrifice a Clue as part of casting a spell or activating an ability, the last ability will resolve before that spell or ability.
  • The last ability is a triggered ability, not an activated ability. It doesn’t allow you to sacrifice a Clue whenever you want; rather, you need some other way of sacrificing it, such as the activated ability that Clue tokens have.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.") Whenever yousacrificea Clue, create a 1/1 white Human Soldier creature token.