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"Find me cards equivalent to: Mornsong Aria"

Closest equivalents to Mornsong Aria (Legendary Enchantment, Black, suppresses drawing/gaining life, tutors/loss):
1. Necropotence – Legendary Enchantment, Black. Prevents draw, allows you to pay life for cards.
2. Vilnius, Sleeper Agent – Not an enchantment, but Black legend impacting opponents' draws and life.
3. Underworld Dreams – Enchantment, Black. Deals damage when opponent draws.
4. Peer into the Abyss – Black, one-shot tutor/draw/life loss.


Reason: No existing card is functionally identical. Necropotence is the closest in preventing draw and allowing library manipulation for life. Underworld Dreams is similar in punishing draws. There’s no exact draw/tutor instead of draw, lose 3 life-style legendary enchantment.

Found Cards

4 Results

Mornsong Aria

Necropotence

Peer into the Abyss

Underworld Dreams

Mornsong Aria #111p Legendary Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect says to set a player's life total to a number that's higher than the player's current life total while Mornsong Aria is on the battlefield, the player's life total doesn't change.
  • Spells and abilities that cause players to draw cards or gain life still resolve while Mornsong Aria is on the battlefield. No player will draw cards or gain life, but any other effects of that spell or ability will still happen.
  • Prices

    Seller Price
    Manapool / 0.84 USD 0.52 USD
    Tcgplayer 1.96 USD / 3.11 USD
    Cardkingdom 0.49 USD / 0.49 USD
    Cardmarket 0.02 EUR / 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't draw cards or gain life. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

    Necropotence #21 aka. Necro Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a discarded card isn't put into your graveyard (due to an effect such as that of Obstinate Baloth) or leaves your graveyard (perhaps because another effect returned it to your hand), it won't be exiled.
  • If you discard a card with madness and wish to cast it, Necropotence's ability won't exile that card. If you don't wish to cast it, you choose whether it ends up exiled or in your graveyard.
  • Necropotence's last ability creates a delayed triggered ability that will put the exiled card into your hand. That ability still triggers even if Necropotence is removed from the battlefield before your end step.
  • You can't look at the cards exiled by the last ability while they're face down.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Skip your draw step. Whenever youdiscarda card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

    Peer into the Abyss #2002 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The life lost is rounded up, not the remaining life total. For example, if the target player has 7 life, they lose 4 life and end up with 3. Similarly, the number of cards drawn is rounded up, not the number of cards remaining in the library.
  • To draw the cards, first the player determines how many cards to draw, then draws them. This event may be modified so that a different number of cards are actually drawn.
  • Prices

    Seller Price
    Cardkingdom 6.99 USD / 7.99 USD
    Manapool / 4.9 USD 4.93 USD
    Cardmarket 5.4 EUR / 6.26 EUR
    Tcgplayer 5.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

    Underworld Dreams #1 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple cards are drawn at once, this card triggers once for each card drawn.
  • In a multi-player game, it affects all opponents.
  • If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” it’s not a card drawn.
  • Prices

    Seller Price
    Manapool 10.86 USD
    Cardkingdom 16.99 USD
    Cardmarket 5.84 EUR
    Tcgplayer 15.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent draws a card, this enchantment deals 1 damage to that player.