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"Find me cards equivalent to: Munda, Ambush Leader"

Here are cards similar to Munda, Ambush Leader (Legendary Creature, R/W, Ally synergy):
1. General Tazri — Legendary Creature — Human Ally, white. Searches for Allies and gives your Allies an ability.
2. Tajic, Legion's Edge — Legendary Creature — Human Soldier, R/W. Not Ally but shares type, color, and haste.
3. Akiri, Fearless Voyager — Legendary Creature — Kor Warrior, R/W. Kor, card draw and synergy with equipment.
4. Nahiri, the Lithomancer (planeswalker, white) and Nahiri, Storm of Stone (R/W) — Both are Kor focused but not creatures.
5. Hada Freeblade — Creature — Human Soldier Ally, white. Ally synergy but not legendary.
6. Emeria, the Sky Ruin — Land, white. Ally tribal support (includes only white).

Closest: General Tazri and Akiri, Fearless Voyager for legendary Ally/kor tribal in R/W.

Found Cards

8 Results

Akiri, Fearless Voyager

Emeria, the Sky Ruin

General Tazri

Hada Freeblade

Munda, Ambush Leader

Nahiri, Storm of Stone

Nahiri, the Lithomancer

Tajic, Legion's Edge

Akiri, Fearless Voyager #365 Legendary Creature — Kor Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Kor
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Akiri's first ability has you draw just one card per player you attack with an equipped creature, no matter how many equipped creatures you attack them with beyond the first and no matter how many Equipment that creature's carrying beyond the first.
  • If the creature is already tapped, it just gains indestructible until end of turn.
  • The Equipment that's unattached remains on the battlefield.
  • You choose which Equipment to unattach as Akiri's second ability resolves. Unattaching an Equipment from a creature won't affect other Equipment attached to that creature. No player can take actions between the time you unattach that Equipment and the time that the creature becomes tapped and gains indestructible.
  • Equipped creatures attacking a planeswalker or battle won't cause Akiri's first ability to trigger.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 4.99 USD
    Tcgplayer 4.08 USD / 4.82 USD
    Manapool 2.47 USD / 2.92 USD
    Cardmarket / 4.59 EUR 2.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you attack a player with one or more equipped creatures, draw a card. : You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

    Emeria, the Sky Ruin #368 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Emeria, the Sky Ruin's triggered ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control seven or more Plains as your upkeep starts, and (2) the ability will do nothing if you control fewer than seven Plains by the time it resolves.
  • Prices

    Seller Price
    Cardkingdom 8.49 USD
    Manapool 4.87 USD
    Cardmarket 4.35 EUR
    Tcgplayer 5.85 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. : Add .

    General Tazri #19s Legendary Creature — Human Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once the last ability resolves, the bonus given doesn’t change, even if the number of colors among your Allies does.
  • The last ability checks only Ally creatures you control as the ability resolves. The value of X will be between 0 and 5. Colorless is not a color.
  • Prices

    Seller Price
    Cardmarket 1.6 EUR / 4.72 EUR
    Tcgplayer 29.97 USD
    Cardkingdom 12.99 USD
    Manapool 7.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, thenshuffle : Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

    Hada Freeblade #38 Creature — Human Soldier Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Hada Freeblade is banned in Pauper (not just non-legal), due to a special case on MTGO: https://magic.wizards.com/en/articles/archive/news/january-21-2019-banned-and-restricted-announcement
  • Prices

    Seller Price
    Cardmarket 0.79 EUR / 1.25 EUR
    Tcgplayer 4.35 USD
    Cardkingdom 1.79 USD
    Manapool 2.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another Ally you control enters, you may put a +1/+1counteron this creature.

    Munda, Ambush Leader #215s Legendary Creature — Kor Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
  • When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
  • Prices

    Seller Price
    Cardmarket / 0.9 EUR 0.29 EUR
    Tcgplayer 0.75 USD
    Manapool 0.43 USD
    Cardkingdom 1.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Rally — Whenever Munda or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

    Nahiri, Storm of Stone #533 Legendary Planeswalker — Nahiri

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Nahiri
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.93 USD
    Cardmarket 0.94 EUR
    Tcgplayer 1.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    During your turn, creatures you control have first strike and equip abilities you activate cost less to activate. [−X]: Nahiri deals X damage to target tapped creature.

    Nahiri, the Lithomancer #10 Legendary Planeswalker — Nahiri

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Nahiri
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.88 USD
    Tcgplayer 1.76 USD
    Cardmarket 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
    −2 You may put an Equipment card from your hand or graveyard onto the battlefield.
    −10 Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip . Nahiri, the Lithomancer can be your commander.

    Tajic, Legion's Edge #204p Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Mentor

    Rules

  • If Tajic and other creatures you control would be dealt lethal noncombat damage at the same time, the damage that would be dealt to your other creatures is prevented.
  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
  • If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD / 3.49 USD
    Cardmarket 0.36 EUR / 0.81 EUR
    Manapool 0.77 USD / 1.04 USD
    Tcgplayer 0.72 USD / 2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Mentor (Whenever this creature attacks, put a +1/+1counteron target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. : Tajic gains first strike until end of turn.