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"Find me cards equivalent to: Nicol Bolas, the Arisen"

Equivalent cards (same colors: Blue, Black, Red; similar powerful, multi-ability planeswalkers):

  • Nicol Bolas, Dragon-God (BRU, Legendary Planeswalker — Bolas, powerful abilities, synergy with other planeswalkers)
  • Nicol Bolas, God-Pharaoh (BRU, Legendary Planeswalker — Bolas, multiple impactful abilities)
  • Tezzeret, Master of the Bridge (BRU, Legendary Planeswalker — Tezzeret, high loyalty, multi-ability, graveyard interaction)
  • Ral, Storm Conduit (UR, similar colors, planeswalker draw/damage synergy)
  • Kess, Dissident Mage (BRU, not a planeswalker but iconic Grixis legend with powerful graveyard effect)


Reason: There are very few Grixis (Blue, Black, Red) planeswalkers; most equivalents are other versions of Nicol Bolas or similar high-impact planeswalkers.

Found Cards

5 Results

Kess, Dissident Mage

Nicol Bolas, Dragon-God

Nicol Bolas, God-Pharaoh

Ral, Storm Conduit

Tezzeret, Master of the Bridge

Kess, Dissident Mage #NCC-344 aka. Snapcaster Bae Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a sorcery card is put into your graveyard during your main phase and the stack is empty, you have a chance to cast it before any player may attempt to remove that card from your graveyard.
  • If a spell cast this way is put into another zone after it resolves (perhaps because it had buyback), it's considered a new object. If that card later moves to your graveyard, it won't be exiled.
  • If you cast a card from your graveyard using another permission (such as that of flashback), Kess's effect doesn't apply. You can cast another instant or sorcery card from your graveyard.
  • If you cast one instant or sorcery card from your graveyard and then have a new Kess come under your control in the same turn, you may cast another instant or sorcery card from your graveyard that turn.
  • Once you begin to cast the card, losing control of Kess won't affect the spell. You can finish casting it as normal and it will be exiled if it would be put into your graveyard.
  • You must follow the normal timing permissions and restrictions of the card you cast from your graveyard.
  • You must pay the costs to cast that card. If it has an alternative cost, you may cast it for that cost instead.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.

    Nicol Bolas, Dragon-God #522 Legendary Planeswalker — Bolas

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Bolas
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After you draw a card as Nicol Bolas's first loyalty ability resolves, the next opponent in turn order (or, if it's somehow an opponent's turn, that opponent) chooses a permanent they control or chooses a card in hand without revealing that card. Then each other opponent in turn order does the same, knowing the choices made before them. Finally, all of the chosen permanents and cards are exiled simultaneously.
  • If a loyalty ability of a planeswalker references the card it's printed on by name, treat Nicol Bolas's instance of that ability as though it referenced Nicol Bolas, Dragon-God by name instead. For instance, if Ral Zarek is on the battlefield, Nicol Bolas deals the damage if you activate the second ability he gained from Ral.
  • If an ability of a planeswalker exiles cards and another loyalty ability of that planeswalker references the exiled cards, those abilities are linked. If Nicol Bolas gains both abilities from the same planeswalker, the instances he has are similarly linked. Cards exiled by any other abilities Nicol Bolas has (such as his own first loyalty ability) won't be seen by those linked abilities.
  • If any abilities trigger as you draw a card while resolving Nicol Bolas's first loyalty ability, those abilities don't resolve until after your opponents have exiled a card or permanent.
  • In a Two-Headed Giant game, if one player on a team loses the game, the entire team loses the game, even if the other player controls a legendary creature or planeswalker.
  • Nicol Bolas doesn't gain any static or triggered abilities of other planeswalkers or any activated abilities they may have that aren't loyalty abilities.
  • Nicol Bolas doesn't remove loyalty abilities from the other planeswalkers.
  • While Nicol Bolas may end up with an astonishing number of loyalty abilities, you can still activate only one loyalty ability of Nicol Bolas, Dragon-God during each of your turns.
  • Prices

    Seller Price
    Tcgplayer 7.45 USD
    Cardmarket 7.02 EUR
    Manapool 8.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Nicol Bolas has all loyalty abilities of all other planeswalkers on the battlefield.
    +1 You draw a card. Each opponent exiles a card from their hand or a permanent they control.
    −3Destroytarget creature or planeswalker.
    −8 Each opponent who doesn't control a legendary creature or planeswalker loses the game.

    Nicol Bolas, God-Pharaoh #140s aka. Tricky Nick Legendary Planeswalker — Bolas

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Bolas
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Casting the card exiled with Nicol Bolas's first ability follows the normal timing rules for casting that card. For example, if the card is a creature card, you can cast that card only during your main phase while the stack is empty.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, you must pay those to cast the card.
  • If you don't cast the card exiled by Nicol Bolas's first ability that turn, it will remain exiled.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spell or permanent cards you control from Nicol Bolas's first ability are exiled.
  • The cards exiled by Nicol Bolas's first and second abilities are exiled face up.
  • While resolving Nicol Bolas's second ability, each opponent chooses which cards to exile from their hand. Any opponent with two or fewer cards exiles their entire hand.
  • You may cast the nonland card exiled by Nicol Bolas's first ability that turn even if Nicol Bolas is no longer on the battlefield or under your control.
  • Prices

    Seller Price
    Tcgplayer 12.25 USD
    Cardmarket 10.39 EUR
    Manapool 13.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
    +1 Each opponent exiles two cards from their hand.
    −4 Nicol Bolas deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
    −12 Exile each nonland permanent your opponents control.

    Ral, Storm Conduit #211 Legendary Planeswalker — Ral

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Ral
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • If an effect copies a spell multiple times, as Finale of Promise may, Ral's first ability triggers that many times.
  • If the spell that's copied has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy created by Ral's last ability will have the same mode or modes. You can't choose different ones.
  • Some spells instruct you to "copy target instant or sorcery spell." Because a spell is never a legal target for itself, you can't cast such a spell targeting itself to create a loop that causes Ral's first ability to trigger over and over.
  • The copies that Ral's last ability creates are created on the stack, so they're not "cast." Abilities that trigger when a player casts a spell won't trigger.
  • You can't choose to pay any additional costs for the copy created by Ral's last ability. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
  • If an effect copies a card rather than a spell (such as that of God-Eternal Kefnet), this doesn't cause Ral's first ability to trigger. That ability will trigger if you cast the copy, however.
  • Prices

    Seller Price
    Cardmarket 0.74 EUR / 1.41 EUR
    Tcgplayer 1.05 USD / 2.55 USD
    Cardkingdom / 4.49 USD 1.29 USD
    Manapool 0.38 USD / 1.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker.
    +2 Scry 1.
    −2 When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

    Tezzeret, Master of the Bridge #1701 Legendary Planeswalker — Tezzeret

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Tezzeret
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Affinity can reduce only generic mana in a spell's cost. It can't reduce color requirements.
  • Affinity doesn't change the spell's mana value. It changes only how much mana you pay to cast the spell.
  • Affinity for artifacts means "This spell costs {1} less for each artifact you control."
  • If a spell has multiple instances of affinity, each applies.
  • If there are any additional costs or cost increases that would apply to a spell with affinity, apply those before applying any cost reductions.
  • In a Two-Headed Giant game, Tezzeret's first loyalty ability causes the opposing team to lose twice X life and you gain X life.
  • Tezzeret himself doesn't have affinity for artifacts.
  • The cost reduction is set before you pay any of the spell's costs. Specifically, you could lock in a discount for an artifact you control and then sacrifice that artifact to activate a mana ability.
  • Prices

    Seller Price
    Cardkingdom / 24.99 USD 22.99 USD
    Cardmarket 21.27 EUR / 22.11 EUR
    Manapool 21.62 USD / 19.58 USD
    Tcgplayer 26.8 USD / 21.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature and planeswalker spells you cast have affinity for artifacts. (They cost less to cast for each artifact you control.)
    +2 Tezzeret deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.
    −3 Return target artifact card from your graveyard to your hand.
    −8 Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.