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"Find me cards equivalent to: Nurturing Presence"

Equivalent cards to Nurturing Presence (color: white, type: Enchantment — Aura, creature buff/token):
1. Angelic Gift — Enchants creature, draws a card, and grants flying.
2. Vow of Duty — Enchants creature, gives +2/+2 and vigilance.
3. Grasp of the Hieromancer — Gives +1/+1 and tap ability on attack.
4. Ghostly Wings — Enchant creature, draw/discard for flying, though blue, does not fully fit.

None are exact matches for all effects (especially the token creation/unique triggered ability), but these are similar in color and theme. Nurturing Presence is unique in combining all three effects.

Found Cards

5 Results

Angelic Gift

Ghostly Wings

Grasp of the Hieromancer

Nurturing Presence

Vow of Duty

Angelic Gift #88 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the target creature is an illegal target by the time Angelic Gift tries to resolve, it doesn't resolve. It won't enter the battlefield, so its enters-the-battlefield ability won't trigger.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.35 USD
    Tcgplayer / 0.69 USD 0.27 USD
    Manapool 0.15 USD / 0.23 USD
    Cardmarket 0.11 EUR / 0.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, draw a card. Enchanted creature has flying.

    Ghostly Wings #66 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • After the last ability of Ghostly Wings resolves, it will be an Aura on the battlefield that isn’t attached to a creature and will immediately be put into its owner’s graveyard.
  • If Ghostly Wings leaves the battlefield before its activated ability resolves, the creature that was enchanted immediately before Ghostly Wings left is the one that will be returned to its owner’s hand, if it’s still on the battlefield.
  • You can activate the last ability multiple times to discard multiple cards. Only the first ability to resolve will have any effect.
  • You control Ghostly Wings even while it enchants an opponent’s creature. Only you can activate the last ability of Ghostly Wings.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.21 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.02 EUR / 0.21 EUR
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.

    Grasp of the Hieromancer #15 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The enchanted creature is the source of the triggered ability it gains, not Grasp of the Hieromancer. If the enchanted creature isn’t white, that ability can target a creature with protection from white, for example.
  • The triggered ability granted to the enchanted creature will tap the creature before blockers are declared.
  • Prices

    Seller Price
    Tcgplayer / 0.34 USD 0.2 USD
    Manapool / 0.31 USD 0.15 USD
    Cardmarket 0.14 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."

    Nurturing Presence #293 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • Nurturing Presence enters the battlefield and then its triggered ability causes a 1/1 Spirit to enter the battlefield. Assuming that Nurturing Presence is still on the battlefield as that first triggered ability resolves, the Spirit will cause the ability the enchanted creature has to trigger and it will get +1/+1 until end of turn.
  • Prices

    Seller Price
    Cardmarket 0.19 EUR / 0.24 EUR
    Manapool / 0.52 USD 0.17 USD
    Cardkingdom 0.49 USD / 1.49 USD
    Tcgplayer 0.19 USD / 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has "Whenever a creature you control enters, this creature gets +1/+1 until end of turn." When this Aura enters, create a 1/1 white Spirit creature token with flying.

    Vow of Duty #40 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.32 USD
    Cardmarket 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.