🤖 ManaHive AI
Here are cards similar to Out of Time (white enchantments that sweep or exile creatures temporarily, or use vanishing/fading mechanics):
1. Descend upon the Sinful — Exiles all creatures (doesn’t return them, though, and it’s a sorcery).
2. Banishing Light — Exiles another permanent until it leaves the battlefield (single target, not a board sweep).
3. Seal Away — Exiles a tapped creature (faster timing, not a board sweep).
4. Oblivion Ring — Exiles another nonland permanent until it leaves the battlefield (again, single target).
5. Astral Slide — Temporarily exiles creatures with cycling (requires cycling cards).
6. Parallax Wave — White enchantment with fading; can exile up to five creatures and returns them as it runs out of counters.
Parallax Wave is the closest equivalent:
- Color: White
- Type: Enchantment
- Temporarily removes creatures
- Uses fading mechanic (similar to vanishing)
Summary:
Closest: Parallax Wave.
Others: Banishing Light, Seal Away, Oblivion Ring — partial similarity but not board-wide.
7 Results
Astral Slide
Banishing Light
Descend upon the Sinful
Oblivion Ring
Out of Time
Parallax Wave
Seal Away
Astral Slide #13 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.Banishing Light #6 Enchantment
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| Rarity: | Common |
| Converted Cost: | 3 |
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When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.Descend upon the Sinful #13 Sorcery
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| Rarity: | Mythic |
| Converted Cost: | 6 |
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| Layout: | Normal |
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Exile all creatures. Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.Oblivion Ring #B8 Enchantment
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| Rarity: | Common |
| Converted Cost: | 3 |
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When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.Out of Time #23p Enchantment
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| Rarity: | Rare |
| Converted Cost: | 3 |
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When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a timecounteron this enchantment for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a timecounterfrom this enchantment. When the last is removed,sacrificeit.)Parallax Wave #37 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 4 |
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Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fadecounterfrom it. If you can't,sacrificeit.) Remove a fadecounterfrom this enchantment: Exile target creature. When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.Seal Away #31 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
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| Layout: | Normal |
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