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"Find me cards equivalent to: Perplexing Chimera"

There are no exact equivalents to Perplexing Chimera with the same unusual effect. However, here are similar blue cards with unique control-exchange or spell-interaction abilities (all blue, per your criteria):

  • Perplexing Chimera — original card.
  • Djinn of Wishes — lets you cast spells from the top of your library (somewhat manipulates spells).
  • Clever Impersonator — enters as a copy of anything on the battlefield.
  • Domineering Will — instant to temporarily control creatures for a turn.
  • Signature Spellbook: Jace – Willbreaker — whenever a creature becomes the target of a spell or ability you control, you gain control of it as long as you control Willbreaker.

None have the exchange control with spell on cast mechanic, but these touch related territory (control exchange, spell redirection, etc.).

Found Cards

4 Results

Clever Impersonator

Djinn of Wishes

Domineering Will

Perplexing Chimera

Clever Impersonator #8 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the chosen permanent will trigger when Clever Impersonator enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the chosen permanent will also work.
  • Clever Impersonator copies exactly what is printed on the chosen permanent (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether that permanent has any counters on it or any Auras and/or Equipment attached to it, and it doesn't copy any non-copy effects that have changed that permanent's power, toughness, types, color, abilities, or so on.
  • If Clever Impersonator enters the battlefield as a copy of a planeswalker, it will enter the battlefield with a number of loyalty counters on it equal to the loyalty printed in the lower right corner of the planeswalker card. It won't copy the number of loyalty counters on the original planeswalker.
  • If Clever Impersonator enters the battlefield at the same time as another permanent, it can't become a copy of that permanent. You may choose only a nonland permanent that's already on the battlefield.
  • If the chosen permanent has {X} in its mana cost, X is considered to be 0.
  • If the chosen permanent is a copy of something else (for example, if the chosen permanent is another Clever Impersonator), then your Clever Impersonator enters the battlefield as whatever the chosen permanent copied.
  • If the chosen permanent is a token, Clever Impersonator copies the original characteristics of that token as defined by the effect that put that token onto the battlefield. Clever Impersonator is not a token.
  • Remember that if you control more than one legendary permanent with the same name, you'll choose one to remain on the battlefield and put the rest into their owner's graveyard.
  • You can choose not to copy anything. In that case, Clever Impersonator enters the battlefield as a 0/0 creature, and it's put into the graveyard immediately (unless something is raising its toughness above 0).
  • You choose which nonland permanent Clever Impersonator will copy, if any, as it enters the battlefield. This doesn't target that nonland permanent.
  • Prices

    Seller Price
    Manapool / 7.03 USD 2.7 USD
    Tcgplayer 4.03 USD / 9.34 USD
    Cardkingdom / 11.99 USD 5.49 USD
    Cardmarket / 7.25 EUR 3.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature enter as a copy of any nonland permanent on the battlefield.

    Djinn of Wishes #87 Creature — Djinn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Djinn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the revealed card is a land, you can play it only if it's your turn and you haven't yet played a land this turn.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the card.
  • If you wish to play the exiled card, you must play it while the last ability of Djinn of Wishes is resolving. You can't play it later in the turn. A spell cast this way may be cast at a time you normally wouldn't be able to cast a spell of that type, but other restrictions (such as "Cast this spell only during combat") are enforced.
  • Prices

    Seller Price
    Cardmarket / 0.1 EUR 0.14 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.22 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying This creature enters with three wish counters on it. , Remove a wishcounterfrom this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

    Domineering Will #13 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each of those creatures blocks only if it's able to do so as the declare blockers step begins. If, at that time, one of the creatures is tapped, is affected by a spell or ability that says it can't block, or no creatures are attacking that creature's controller or a planeswalker controlled by that player, then it doesn't block. If there's a cost associated with having the creature block, the player isn't forced to pay that cost, so it doesn't block in that case either.
  • Notably, Domineering Will doesn't give any of the target creatures haste. Unless they have haste due to some other means, they won't be able to attack that turn.
  • The controller of the creatures still chooses which attacking creature each of the three target creatures blocks.
  • Prices

    Seller Price
    Cardmarket 0.89 EUR / 0.72 EUR
    Manapool 0.71 USD
    Tcgplayer 1.02 USD
    Cardkingdom 1.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

    Perplexing Chimera #48 Enchantment Creature — Chimera

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Chimera
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After the ability resolves, you control the spell. Any instance of “you” in that spell’s text now refers to you, “an opponent” refers to one of your opponents, and so on. The change of control happens before new targets are chosen, so any targeting restrictions such as “target opponent” or “target creature you control” are now made in reference to you, not the spell’s original controller. You may change those targets to be legal in reference to you, or, if those are the spell’s only targets, the spell will doesn’t resolve for having illegal targets. When the spell resolves, any illegal targets are unaffected by it and you make all decisions the spell’s effect calls for.
  • Gaining control of a spell and changing its targets won’t cause any heroic abilities of the new targets to trigger.
  • If Perplexing Chimera leaves the battlefield or the spell leaves the stack before the triggered ability resolves, you can’t make the exchange.
  • If you gain control of an instant or sorcery spell, it will be put into its owner’s graveyard as it resolves, fails to resolve, or is countered.
  • In some unusual cases, you may not control Perplexing Chimera when its triggered ability resolves (perhaps because the triggered ability triggered again and resolved while the original ability was on the stack). In these cases, you can exchange control of Perplexing Chimera and the spell that causes the ability to trigger, even if you control neither of them. If you do, you’ll be able to change targets of the spell, not the spell’s new controller.
  • Neither Perplexing Chimera nor the spell changes zones. Only control of them is exchanged.
  • You make the decision whether to exchange control of Perplexing Chimera and the spell as the triggered ability resolves.
  • You may change any of the spell’s targets. If you change a target, you must choose a legal target for the spell. If you can’t, you must leave the target the same (even if that target is now illegal).
  • You may exchange control of Perplexing Chimera and any spell cast by an opponent, not just one with targets.
  • Prices

    Seller Price
    Tcgplayer 1.9 USD / 9.9 USD
    Cardmarket / 5.54 EUR 1.15 EUR
    Manapool / 3.12 USD 0.52 USD
    Cardkingdom / 9.99 USD 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)