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"Find me cards equivalent to: Pharagax Giant"

Equivalent cards to Pharagax Giant (red, Creature — Giant, similar effect/cost):
1. Inferno Titan — Deals damage when entering the battlefield or attacking.
2. Burning Sun's Avatar — Deals 3 damage to target opponent and up to one creature upon entry.
3. Siege-Gang Commander — Not a Giant, but red creature dealing damage via tokens/sacrifice.
4. Volt Charge — Red direct damage with counter synergy (not a Giant, but red and damage oriented).

Closest in function (red Giant with ETB damage):

  • Inferno Titan
  • Burning Sun's Avatar

Matching your search, Pharagax Giant is the only one with Tribute. Closest parallels focus on ETB damage to opponents and being red Giants.

Found Cards

5 Results

Burning Sun's Avatar

Inferno Titan

Pharagax Giant

Siege-Gang Commander

Volt Charge

Burning Sun's Avatar #135 Creature — Dinosaur Avatar

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the ability of Burning Sun’s Avatar has two targets and one becomes illegal, the other will still be dealt damage.
  • The ability of Burning Sun’s Avatar can target any creature, not just one controlled by the target opponent.
  • Prices

    Seller Price
    Tcgplayer 0.36 USD
    Cardmarket 0.18 EUR / 0.04 EUR
    Manapool 0.23 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.

    Inferno Titan #224 Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You divide the damage as you put Inferno Titan's triggered ability on the stack, not as it resolves. Each target must be assigned at least 1 damage. (In other words, as you put the ability on the stack, you choose whether to have it deal 3 damage to a single target, 2 damage to one target and 1 damage to another target, or 1 damage to each of three targets.)
  • Prices

    Seller Price
    Cardmarket / 4.19 EUR 3.81 EUR
    Cardkingdom / 4.99 USD 4.49 USD
    Tcgplayer / 4.4 USD 4.06 USD
    Manapool 3.28 USD / 4.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

    Pharagax Giant #104 Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Tribute

    Rules

  • If the opponent pays tribute, the creature will enter the battlefield with the specified number of +1/+1 counters on it. It won’t enter the battlefield and then have the +1/+1 counters placed on it.
  • If the triggered ability has a target, that target will not be known while the creature spell with tribute is on the stack.
  • Players can’t respond to the tribute decision before the creature enters the battlefield. That is, if the opponent doesn’t pay tribute, the triggered ability will trigger before any player has a chance to remove the creature.
  • The choice of whether to pay tribute is made as the creature with tribute is entering the battlefield. At that point, it’s too late to respond to the creature spell. For example, in a multiplayer game, opponents won’t know whether tribute will be paid or which opponent will be chosen to pay tribute or not when deciding whether to counter the creature spell.
  • The triggered ability will resolve even if the creature with tribute isn’t on the battlefield at that time.
  • For effects that check which player put counters on the entering creature, the player chosen to pay tribute puts those counters on it, not the creature’s controller.
  • Prices

    Seller Price
    Cardmarket / 0.28 EUR 0.06 EUR
    Tcgplayer 0.11 USD / 0.6 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.) When this creature enters, if tribute wasn't paid, this creature deals 5 damage to each opponent.

    Siege-Gang Commander #143s Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You can sacrifice any Goblin you control to activate Siege-Gang Commander's activated ability, including Siege-Gang Commander itself.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Tcgplayer 0.79 USD
    Manapool 0.91 USD
    Cardmarket 0.78 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create three 1/1 red Goblin creature tokens. ,Sacrificea Goblin: This creature deals 2 damage to any target.

    Volt Charge #155 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • If the permanent or player is an illegal target when Volt Charge tries to resolve, it won't resolve and none of its effects will happen. You won't proliferate.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.27 USD / 0.31 USD
    Cardmarket 0.09 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)