🤖 ManaHive AI
Equivalent cards to Poison the Waters (B, Sorcery) with similar options:
1. Golden Demise – All creatures get -2/-2 until end of turn. (Mass -X/-X effect)
2. Duress – Target player reveals their hand. You choose a noncreature, nonland card. That player discards it. (Hand reveal and discard)
3. Collective Brutality – Choose one or more: Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card; or target creature gets -2/-2 until end of turn; or target opponent loses 2 life and you gain 2 life. (Modal, includes both -X/-X and hand discard effects)
Reason:
These cards match at least one of Poison the Waters's modes, are black, and sorcery or close. None are exactly the same, but together they cover all effects.
4 Results
Collective Brutality
Duress
Golden Demise
Poison the Waters
Collective Brutality #85s Sorcery
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| Rarity: | Rare |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.Duress #17 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.Golden Demise #73 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.Poison the Waters #111 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | / |
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| Layout: | Normal |
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