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"Find me cards equivalent to: Port Razer"

Equivalent cards to Port Razer (mono-red, grants extra combat phases on combat damage):
1. Port Razer — original card.
2. Aggravated Assault — Enchantment, not a creature, but grants extra combat phases for mana.
3. Moraug, Fury of Akoum — Grants extra combat phases when a land enters the battlefield, not specifically on combat damage.
4. Scourge of the Throne — Creature, grants extra combat phase if it attacks the player with the most life and doesn’t attack them again.
5. Relentless Assault — Not a creature, but gives an extra combat phase.


Reason:
Very few mono-red creatures give extra combats on dealing combat damage. Port Razer and Scourge of the Throne are the closest for creatures.

Found Cards

5 Results

Aggravated Assault

Moraug, Fury of Akoum

Port Razer

Relentless Assault

Scourge of the Throne

Aggravated Assault #2691 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you have enough mana, the ability may be activated more than once in a turn.
  • You will normally activate this ability during your postcombat main phase so you can untap any creatures that attacked.
  • Prices

    Seller Price
    Cardmarket 15.95 EUR / 17.54 EUR
    Manapool 26.03 USD / 25.47 USD
    Cardkingdom / 32.99 USD 32.99 USD
    Tcgplayer 28.27 USD / 31.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

    Moraug, Fury of Akoum #89 Legendary Creature — Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A creature that enters the battlefield attacking hasn't attacked that combat. Moraug's ability won't count that combat. Unless that creature has haste, it won't be able to attack in additional combats this turn.
  • If the landfall ability resolves during your precombat main phase, the additional combat phase will happen before your regular combat phase. You'll untap creatures you control at the beginning of the additional combat but not at the beginning of your regular combat.
  • Moraug's first ability checks each turn how many times each creature has attacked. It counts times that creature attacked before Moraug was on the battlefield, and it stops applying if Moraug leaves the battlefield.
  • Moraug's first ability counts how many times a creature has attacked, not how many times it has dealt damage. The first time a creature attacks in a turn, the +1/+0 bonus will apply to the combat damage it deals during that combat.
  • There won't be an additional main phase after the additional combat phase. For example, if the landfall ability resolves twice during your postcombat main phase, you'll get two consecutive additional combat phases after your main phase (untapping your creatures at the beginning of each), followed by your ending phase.
  • Prices

    Seller Price
    Tcgplayer 1.56 USD
    Cardmarket 2.6 EUR
    Manapool 0.87 USD
    Cardkingdom 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

    Port Razer #33 Creature — Orc Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Port Razer doesn't have to attack in any additional combat it creates (or any other time for that matter).
  • Port Razer's last ability doesn't stop it from attacking a planeswalker or battle during any combat.
  • Prices

    Seller Price
    Cardkingdom 9.49 USD / 29.99 USD
    Manapool / 29.45 USD 6.39 USD
    Tcgplayer 7.64 USD / 32.26 USD
    Cardmarket / 11.55 EUR 3.71 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

    Relentless Assault #214 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature that attacks each turn if able must attack only once that turn. It is not forced into each attack that turn. However, a creature that attacks each combat if able must attack again if it can.
  • Abilities that trigger when a creature attacks, blocks, or is blocked will trigger during each combat that turn.
  • If you manage to cast this during a main phase of your opponent's turn, that opponent's creatures will untap and that opponent will be able to attack again. It will not allow you to attack during their turn.
  • Relentless Assault creates an additional combat and main phase only if it resolves during a main phase.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD / 229.99 USD
    Tcgplayer 4.48 USD / 119.99 USD
    Cardmarket 2.61 EUR
    Manapool 2.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

    Scourge of the Throne #173 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dethrone Flying

    Rules

  • In a Two-Headed Giant game, dethrone will trigger if the creature attacks either player on the team with the most life or tied for the most life.
  • Once dethrone triggers, it doesn't matter what happens to the players' life totals before the ability resolves. You'll put a +1/+1 counter on the creature even if the defending player doesn't have the most life as the ability resolves.
  • Scourge of the Throne's ability has an intervening "if" clause. It must be attacking the player with the most life or tied with the most life both when it's declared as an attacker and as it starts to resolve for it to have any effect. If, at either time, the player isn't the one with the most life or tied for the most life, the ability will have no effect. Notably, this is different than how dethrone works. (Dethrone checks only once to see if the ability triggers.)
  • The +1/+1 counter is put on the creature before blockers are declared.
  • Dethrone doesn't trigger if the creature attacks a planeswalker, even if its controller has the most life. The same is true if the creature attacks a battle, even if its protector has the most life.
  • Prices

    Seller Price
    Cardmarket 0.45 EUR
    Manapool 0.2 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1counteron it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.