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"Find me cards equivalent to: Primal Order"

Cards equivalent to Primal Order in green are rare, but here are a few similar options (affecting nonbasic lands or punishing them):
1. Primal Order – original card, green, enchantment, punishes nonbasic lands.
2. Acidic Soil – red, but similar effect; not green.
3. Natural Emergence – green, enchantment, land interaction, but different effect.

Short answer: Primal Order is unique in green, but its closest green cousins focus on land destruction or nonbasic hate, like Root Maze (slows nonbasics) and Hall of Gemstone (color-fixing disruption). None deal direct damage for nonbasic lands.

Found Cards

5 Results

Acidic Soil

Hall of Gemstone

Natural Emergence

Primal Order

Root Maze

Acidic Soil #172 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This counts the lands on resolution.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Tcgplayer 1.29 USD
    Cardmarket 1.05 EUR
    Manapool 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Acidic Soil deals damage to each player equal to the number of lands they control.

    Hall of Gemstone #bs221sb World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although the color may be altered, any restrictions on the use of the mana are not removed.
  • Will not affect lands that do not produce mana.
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Any colorless mana that's produced isn't affected.
  • Prices

    Seller Price
    Tcgplayer 4.89 USD
    Cardmarket 2.66 EUR
    Manapool 4.16 USD
    Cardkingdom 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

    Natural Emergence #117 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose the enchantment to return on resolution of the triggered ability. This is not targeted.
  • A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
  • Prices

    Seller Price
    Cardkingdom / 6.99 USD 0.49 USD
    Tcgplayer / 10.25 USD 0.57 USD
    Cardmarket 0.43 EUR / 6.69 EUR
    Manapool / 6.12 USD 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.

    Primal Order #318 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.92 USD
    Cardkingdom 2.29 USD
    Tcgplayer 2.09 USD
    Cardmarket 1.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.

    Root Maze #250 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 5.64 EUR
    Tcgplayer 9.03 USD
    Cardkingdom 8.99 USD
    Manapool 5.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Artifacts and lands enter tapped.