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"Find me cards equivalent to: Pure Intentions"

Cards equivalent to Pure Intentions (Instant — Arcane, White, graveyard-to-hand when discarded):
1. Null Profusion — Not equivalent (different color, permanent, but interacts with discarding and drawing).
2. Geth's Grimoire — Not white, but similar discard interaction.
3. Rest in Peace — White, but exile-focused, not graveyard recursion.
4. Faith's Reward — White instant, returns permanents but not in response to discard.
5. Benevolent Offering — White instant, only creature and life gain.
6. Nimble Obstructionist — Blue (not white), but can be cycled for an effect.
7. Sevinne's Reclamation — White, returns cards from graveyard, but not triggered by discard.
8. Pure Intentions — Only card with exact discard-to-hand recursion in white.

Conclusion:
Pure Intentions is unique in white; there are no direct white equivalents with the same discard interaction and return to hand effect. Closest white cards only return permanents or creatures, not trigger off discard.

Found Cards

8 Results

Benevolent Offering

Faith's Reward

Geth's Grimoire

Nimble Obstructionist

Null Profusion

Pure Intentions

Rest in Peace

Sevinne's Reclamation

Benevolent Offering #78 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • In some unusual cases, the Spirit tokens will have a toughness of 0 or less as they enter the battlefield, perhaps because an opponent controls an enchantment that gives your creatures -1/-1. Because state-based actions aren't performed in the middle of a spell's resolution, you'll gain 2 life for each of those Spirit tokens. After Benevolent Offering has finished resolving, the Spirit tokens will die and subsequently cease to exist.
  • You choose the opponents for each effect as the spell resolves.
  • You may choose the same opponent for each of the effects, or you may choose different opponents. None of the affected players are targets of the spell.
  • Prices

    Seller Price
    Manapool 1.04 USD
    Tcgplayer 1.75 USD
    Cardkingdom 1.99 USD
    Cardmarket 1 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

    Faith's Reward #14 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent card is a card that could be put onto the battlefield. Specifically, it means an artifact, creature, enchantment, land, or planeswalker card (instant and sorcery cards aren't permanent cards).
  • Permanent cards that were put into your graveyard from anywhere else, such as a card that was discarded, stay in the graveyard. Permanent cards that you gained control of and went to another player's graveyard from the battlefield will likewise stay in the graveyard.
  • Permanent spells that were countered earlier in the turn never entered, so they won't return to the battlefield because of Faith's Reward.
  • You choose what an Aura card put onto the battlefield this way will enchant. You can't choose any permanent cards entering at the same time as that Aura. If there's nothing legal for the Aura to enchant, it stays in the graveyard.
  • Prices

    Seller Price
    Cardmarket / 5.14 EUR 1.34 EUR
    Cardkingdom 2.49 USD
    Manapool / 3.36 USD 0.85 USD
    Tcgplayer / 5.59 USD 1.3 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

    Geth's Grimoire #DST-123 Artifact — Book

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Book
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 8.38 USD 9.11 USD
    Cardkingdom 8.49 USD / 8.99 USD
    Manapool 6.34 USD / 7.32 USD
    Cardmarket 3.57 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent discards a card, you may draw a card.

    Nimble Obstructionist #40 Creature — Bird Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Flash Flying

    Rules

  • Abilities that create replacement effects, such as a permanent entering the battlefield tapped or with counters on it, can't be targeted. Abilities that apply "as [this creature] enters the battlefield" are also replacement effects and can't be targeted.
  • Activated abilities are written in the form "Cost: Effect." Some keyword abilities, such as equip and eternalize, are activated abilities and will have colons in their reminder texts.
  • If you counter a delayed triggered ability that triggers at the beginning of the "next" occurrence of a specified step or phase, that ability won't trigger again the following time that phase or step occurs.
  • Mana abilities can't be targeted. An activated mana ability is one that could add mana as it resolves, doesn't have a target, and isn't a loyalty ability. A triggered mana ability is one that could add mana as it resolves and triggers on an activated mana ability.
  • Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities, such as prowess and afflict, are triggered abilities and will have "when," "whenever," or "at" in their reminder text.
  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • Prices

    Seller Price
    Cardkingdom / 7.99 USD 0.69 USD
    Cardmarket 0.41 EUR / 1.13 EUR
    Manapool 0.2 USD / 1.99 USD
    Tcgplayer / 2.2 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying Cycling (,Discardthis card: Draw a card.) When you cycle this card,countertarget activated or triggered ability you don't control.

    Null Profusion #89 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Countering a spell that has been cast will not prevent you from drawing the card.
  • The triggered ability will trigger when you play a land card or cast a nonland card as a spell. It won't trigger when you play a copy of a card, such as with Isochron Scepter.
  • Your maximum hand size is checked only during the cleanup step of your turn. At any other time, you may have any number of cards in hand.
  • If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Spellbook (an artifact that says you have no maximum hand size) onto the battlefield and then put Null Profusion onto the battlefield, your maximum hand size will be two. However, if those permanents entered in the opposite order, you would have no maximum hand size.
  • Prices

    Seller Price
    Tcgplayer 0.48 USD / 6.15 USD
    Cardmarket 0.29 EUR / 1.94 EUR
    Cardkingdom / 6.99 USD 0.59 USD
    Manapool / 3.6 USD 0.38 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.

    Pure Intentions #25 Instant — Arcane

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Arcane
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Discarding Pure Intentions to your own spell or ability doesn't trigger its abilities.
  • If a spell or ability an opponent controls causes a player to discard multiple cards, such as Waking Nightmare or Three Tragedies, Pure Intentions doesn't return to hand until its triggered ability has resolved. A player can't discard the same Pure Intentions twice for the same discard effect.
  • Neither part cares who decides which card to discard — only the controller of the spell or ability matters.
  • The first part of Pure Intentions is the effect of casting Pure Intentions. The second part is a triggered ability that triggers whenever an opponent's spell or ability causes a player to discard Pure Intentions.
  • Prices

    Seller Price
    Cardmarket 0.31 EUR / 1.78 EUR
    Tcgplayer 0.29 USD / 1.71 USD
    Cardkingdom / 2.99 USD 0.69 USD
    Manapool 0.17 USD / 1.6 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a spell or ability an opponent controls causes you todiscardcards this turn, return those cards from your graveyard to your hand. When a spell or ability an opponent controls causes you todiscardthis card, return this card from your graveyard to your hand at the beginning of the next end step.

    Rest in Peace #4p Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Rest in Peace is destroyed by a spell, Rest in Peace will be exiled and then the spell will be put into its owner's graveyard.
  • If a card is discarded while Rest in Peace is on the battlefield, abilities that function when a card is discarded (such as madness) still work, even though that card never reaches a graveyard. In addition, spells or abilities that check the characteristics of a discarded card (such as Chandra Ablaze's first ability) can find that card in exile.
  • While Rest in Peace is on the battlefield, abilities that trigger whenever a creature dies won't trigger because cards and tokens are never put into a player's graveyard.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 1.99 USD
    Manapool 0.98 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

    Sevinne's Reclamation #170 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • If a card in a graveyard has {X} in its mana cost, X is considered to be 0.
  • If the target card is an illegal target by the time Sevinne's Reclamation tries to resolve, the spell doesn't resolve. You won't copy it if you cast it from a graveyard.
  • If you cast Sevinne's Reclamation from your graveyard, any abilities that trigger as the permanent card returns to the battlefield will resolve before the copy of Sevinne's Reclamation resolves but after new targets for the copy have been chosen.
  • The copy that Sevinne's Reclamation creates is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy wasn't cast from a graveyard, so it won't make another copy of itself.
  • A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
  • "Flashback [cost]" means "You may cast this card from your graveyard if the resulting spell is an instant or sorcery spell by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Manapool 0.29 USD
    Cardmarket 0.48 EUR
    Tcgplayer 0.4 USD
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)