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"Find me cards equivalent to: Purity"

Cards equivalent to Purity (white, Creature – Elemental Incarnation, graveyard shuffle, damage prevention/life gain) are:
1. Dawn Elemental (Flying, prevents all noncombat damage to you, but not life gain or shuffle)
2. Serra Avatar (not an Incarnation, but shuffles into the library from graveyard; scales life)
3. Evershrike (not exactly, but white Elemental, graveyard interaction)
4. Illusions of Grandeur (white, but not creature or incarnation, for comparison)

Closest exact equivalents to all abilities: only Purity itself among mono-white Elemental Incarnations with that effect. Other Incarnations are in different colors (e.g., Hostility, Guile).

Found Cards

7 Results

Dawn Elemental

Evershrike

Guile

Hostility

Illusions of Grandeur

Purity

Serra Avatar

Dawn Elemental #7 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 11.99 USD 0.69 USD
    Tcgplayer / 6.59 USD 0.55 USD
    Cardmarket / 4.43 EUR 0.32 EUR
    Manapool 0.26 USD / 3.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Prevent all damage that would be dealt to this creature.

    Evershrike #88 Creature — Elemental Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • You can activate Evershrike's ability even if you have no Auras in your hand, or if you have an Aura in your hand that you don't want to put on it or can't put on it. In either case, you'll return Evershrike to the battlefield from your graveyard, then exile it. No player has the opportunity to cast spells or activate abilities while Evershrike is on the battlefield.
  • You can activate Evershrike's ability only while it's in your graveyard.
  • You can activate Evershrike's ability with X = 0. If you do, you'll return Evershrike to the battlefield from your graveyard, then exile it. (There are no Aura cards with mana value 0.)
  • You can't put an Aura onto the battlefield this way unless that Aura can legally be attached to Evershrike. For example, you can't put an Aura card with "enchant player" onto the battlefield this way.
  • Prices

    Seller Price
    Cardmarket 0.55 EUR / 6.28 EUR
    Manapool 0.53 USD
    Cardkingdom 11.99 USD
    Tcgplayer 1.06 USD / 10.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying This creature gets +2/+2 for each Aura attached to it. : Return this card from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile this creature.

    Guile #69 Creature — Elemental Incarnation

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Incarnation
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell exiled this way was never actually countered.
  • Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.
  • Exiling the spell is mandatory. Casting it is not.
  • Guile's second ability replaces "counter [a certain spell]" with "exile [a certain spell] and you may cast it without paying its mana cost." You have the option to cast it immediately upon its exile. If you choose not to, it remains exiled and you don't get another chance to cast it. If the spell or ability that tried to counter the spell has additional effects, it then continues to resolve.
  • If a spell or ability you control attempts to counter a spell that can't be countered, it doesn't. Since the spell wouldn't be countered, Guile's ability has no effect on it. The spell will continue to resolve normally.
  • If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.
  • If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.
  • The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 6.99 USD
    Tcgplayer 1.08 USD / 17.24 USD
    Manapool / 6.17 USD 0.6 USD
    Cardmarket / 3.11 EUR 0.45 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked except by three or more creatures. If a spell or ability you control wouldcountera spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere,shuffleit into its owner's library.

    Hostility #48 Creature — Elemental Incarnation

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Incarnation
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Haste

    Rules

  • Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn’t *specifically* trigger on leaving the battlefield, so it doesn’t behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.
  • If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner’s library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn’t trigger and the Incarnation would remain in the graveyard.
  • If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won’t trigger at all.
  • The last ability triggers when the Incarnation is put into its owner’s graveyard from any zone, not just from on the battlefield.
  • Prices

    Seller Price
    Cardmarket 0.25 EUR
    Cardkingdom 0.69 USD
    Manapool 0.15 USD
    Tcgplayer 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere,shuffleit into its owner's library.

    Illusions of Grandeur #79 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a player takes control of this card away from you, you do not lose 20 life because the loss of 20 life is a separate ability. That player is now subject to the loss.
  • Prices

    Seller Price
    Tcgplayer 16.69 USD
    Cardkingdom 17.99 USD
    Manapool 10.21 USD
    Cardmarket 10.93 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cumulative upkeep (At the beginning of your upkeep, put an agecounteron this permanent, thensacrificeit unless you pay its upkeep cost for each agecounteron it.) When this enchantment enters, you gain 20 life. When this enchantment leaves the battlefield, you lose 20 life.

    Purity #37 Creature — Elemental Incarnation

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Incarnation
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn’t *specifically* trigger on leaving the battlefield, so it doesn’t behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.
  • If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner’s library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn’t trigger and the Incarnation would remain in the graveyard.
  • If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won’t trigger at all.
  • The last ability triggers when the Incarnation is put into its owner’s graveyard from any zone, not just from on the battlefield.
  • Prices

    Seller Price
    Manapool 1.76 USD / 7.62 USD
    Cardkingdom 2.79 USD / 16.99 USD
    Cardmarket 0.76 EUR / 3.62 EUR
    Tcgplayer 2.5 USD / 24.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere,shuffleit into its owner's library.

    Serra Avatar #45 Creature — Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Serra Avatar is no longer in your graveyard when its triggered ability resolves, you still shuffle your library.
  • The ability that defines Serra Avatar’s power and toughness works in all zones, not only the battlefield.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD
    Manapool 2.38 USD
    Tcgplayer 6.92 USD
    Cardmarket 2.51 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere,shuffleit into its owner's library.