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"Find me cards equivalent to: Ral, Izzet Viceroy Emblem"

Closest equivalents to Ral, Izzet Viceroy Emblem (which is colorless and gives a triggered draw/damage on instants and sorceries) are:

  • Ral, Izzet Viceroy Emblem itself (no other emblem is exactly the same)
  • Jace, Wielder of Mysteries Emblem (draw win)
  • Chandra, Awakened Inferno Emblem (damage each turn)
  • Narset, Parter of Veils (limit draw)
  • Niv-Mizzet, Parun (draw card = damage trigger)
  • The Locust God (draw = create tokens)


Reason:
No card creates this exact emblem/effect, but these are similar blue/red (Izzet) cards with powerful effects tied to instant/sorcery casting or card draw.

Found Cards

3 Results

Narset, Parter of Veils

Niv-Mizzet, Parun

The Locust God

Narset, Parter of Veils #2397 Legendary Planeswalker — Narset

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Narset
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an opponent hasn't drawn any cards in a turn and a spell or ability instructs that player to draw multiple cards, that player will just draw one card. However, if the draws are optional, the player can't choose to draw, even if they could draw one card this way.
  • Narset will "see" cards drawn by opponents earlier in the turn she entered the battlefield, although Narset can't affect cards drawn before she entered the battlefield. For example, if an opponent draws two cards, then Narset enters the battlefield, that opponent can't draw more cards that turn, but the two drawn cards are unaffected.
  • Replacement effects (such as that of Underrealm Lich or the first ability of Jace, Wielder of Mysteries) can't be used to replace draws that Narset disallows. However, if an opponent's first draw is replaced (by Underrealm Lich's ability, for example), that draw didn't happen and Narset won't stop the next draw (which may also be replaced by Underrealm Lich's ability).
  • Your opponents can each draw a maximum of one card each on each player's turn. Subsequent card draws during that turn are ignored.
  • Prices

    Seller Price
    Manapool 8.76 USD
    Cardmarket 5.15 EUR
    Cardkingdom 14.99 USD
    Tcgplayer 9.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent can't draw more than one card each turn.
    −2 Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

    Niv-Mizzet, Parun #376 Legendary Creature — Dragon Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word "draw," Niv-Mizzet's first triggered ability won't trigger.
  • If an effect instructs you to draw multiple cards, Niv-Mizzet's first triggered ability triggers that many times. You choose targets for those abilities after you've drawn all of the cards.
  • Niv-Mizzet's second triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. This causes its first triggered ability to trigger, and that also resolves before the spell.
  • Players can cast spells and activate abilities after Niv-Mizzet's second triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell.
  • Prices

    Seller Price
    Manapool / 7.39 USD 5.82 USD
    Cardkingdom / 10.99 USD 5.99 USD
    Cardmarket / 9.12 EUR 4.1 EUR
    Tcgplayer 6.04 USD / 9.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

    The Locust God #903 aka. Niv-Cricket Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” The Locust God's first triggered ability won't trigger.
  • If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
  • The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.
  • Prices

    Seller Price
    Tcgplayer 28.05 USD
    Cardkingdom 32.99 USD
    Manapool 28.39 USD
    Cardmarket 20.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. : Draw a card, thendiscarda card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.