🤖 ManaHive AI
Sure! Here are cards similar to Reckless Charge, matching its color (red) and sorcery type, with effects that give power boosts and/or haste:
1. Infuriate (R) — Target creature gets +3/+2 until end of turn.
Reason: Also red, instant not sorcery, but power boost.
2. Built to Smash (R) — Target attacking creature gets +3/+3 until end of turn. If it’s an artifact, gains trample.
Reason: Red, gives +3 power, attacking focus.
3. Rush of Adrenaline (R) — Target creature gets +2/+1 and gains trample until end of turn.
Reason: Power and other keyword, not haste.
4. Accelerate (R) — Target creature gains haste until end of turn. Draw a card.
Reason: Gives haste, similar speed-up effect.
5. Uncaged Fury (2R) — Sorcery, target creature gets +1/+1 and double strike until end of turn.
Reason: Boost and pseudo-haste via double strike, red sorcery.
6. Temur Battle Rage (1R) — Target creature gains double strike until end of turn; if it has ferocious, also trample.
Reason: Power-based push, not +3 but similar function.
None are exact except Reckless Charge, but several give big power boosts or haste as sorceries in red.
7 Results
Accelerate
Built to Smash
Infuriate
Reckless Charge
Rush of Adrenaline
Temur Battle Rage
Uncaged Fury
Accelerate #90 Instant
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| Rarity: | Common |
| Converted Cost: | 2 |
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Target creature gains haste until end of turn. Draw a card.Built to Smash #115 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
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Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.Infuriate #104 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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Target creature gets +3/+2 until end of turn.Reckless Charge #215 Sorcery
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| Rarity: | Common |
| Converted Cost: | 1 |
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Target creature gets +3/+0 and gains haste until end of turn. FlashbackRush of Adrenaline #174 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
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Target creature gets +2/+1 and gains trample until end of turn.Temur Battle Rage #351 Instant
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| Rarity: | Special |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.Uncaged Fury #183 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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