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"Find me cards equivalent to: Reckless Stormseeker"

Equivalent cards to Reckless Stormseeker (mono-red, Human Werewolf, granting haste/+1/+0):
1. Kessig Wolf Run (not a creature, but grants +X/+0 and trample)
2. Purphoros, God of the Forge (not a werewolf, but gives creatures haste)
3. Ash Zealot (has haste and first strike)
4. Bloodsworn Steward (red, grants haste and +2/+2 to commanders)

Closest in function (red, haste granting):

  • Reckless Stormseeker is unique among red werewolves for granting haste and power boost at combat. No other exact equivalents exist with both Human Werewolf and this ability.
  • For more werewolves, try Instigator Gang (boosts attacks), or Geier Reach Bandit (grants haste to werewolves).


Reason: Matching creature type, color, and effect is very rare. No other Human Werewolf in red grants haste to other creatures at combat.

Found Cards

4 Results

Ash Zealot

Bloodsworn Steward

Kessig Wolf Run

Purphoros, God of the Forge

Ash Zealot #86 Creature — Human Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Ash Zealot’s ability doesn’t allow any player to cast cards from a graveyard. Such cards need another way to be cast, such as the flashback ability.
  • Ash Zealot’s ability doesn’t trigger if you put a card onto the battlefield from a graveyard (using Grave Betrayal’s ability, for example).
  • Ash Zealot’s triggered ability will resolve before that spell resolves.
  • Prices

    Seller Price
    Manapool / 0.31 USD 0.15 USD
    Cardkingdom 0.59 USD / 0.79 USD
    Cardmarket 0.47 EUR / 2.27 EUR
    Tcgplayer 0.27 USD / 0.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, haste Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.

    Bloodsworn Steward #144 Creature — Vampire Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.38 USD
    Cardkingdom 0.79 USD
    Cardmarket 0.5 EUR / 0.05 EUR
    Manapool 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Commander creatures you control get +2/+2 and have haste.

    Kessig Wolf Run #355 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 18.99 USD
    Cardmarket 13.89 EUR / 15.06 EUR
    Manapool / 16.41 USD 14.57 USD
    Tcgplayer / 15.54 USD 14.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Target creature gets +X/+0 and gains trample until end of turn.

    Purphoros, God of the Forge #8 Legendary Enchantment Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 6/5
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Counters put on a God remain on it while it's not a creature, even if they have no effect.
  • If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  • The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  • When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  • Prices

    Seller Price
    Tcgplayer 36.35 USD
    Cardmarket 32.43 EUR
    Manapool 39.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. : Creatures you control get +1/+0 until end of turn.