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"Find me cards equivalent to: Renounce the Guilds"

Cards similar to Renounce the Guilds (Instant, white, sacrifices multicolored):
1. Celestial Purge – Exile target black or red permanent (instant, white).
2. Angel of the Dire Hour – Exile attacking creatures (instant speed, via Flash, white).
3. Blessed Alliance – Target opponent sacrifices an attacking creature (instant, white).


Reason: White rarely has instant-speed sacrifice effects, but these offer removal at instant speed with some overlap in function. No available white instant is an exact match for multicolored permanent sacrifice.

Found Cards

4 Results

Angel of the Dire Hour

Blessed Alliance

Celestial Purge

Renounce the Guilds

Angel of the Dire Hour #85 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 7
Power/Toughness: 5/4
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • Creatures that were declared as attackers or entered the battlefield attacking continue to be attacking creatures until the combat phase ends. It’s possible to exile all attacking creatures after they’ve dealt combat damage if you cast Angel of the Dire Hour during the combat damage step or end of combat step.
  • If a spell or ability instructs you to put Angel of the Dire Hour onto the battlefield from your hand, that means you won’t have cast it, so its triggered ability won’t trigger.
  • If you cast Angel of the Dire Hour outside of combat, its triggered ability will trigger but have no effect.
  • Prices

    Seller Price
    Cardmarket / 0.25 EUR 0.82 EUR
    Cardkingdom 2.29 USD
    Tcgplayer 2.03 USD
    Manapool 1.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying When this creature enters, if you cast it from your hand, exile all attacking creatures.

    Blessed Alliance #14 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escalate

    Rules

  • Additional costs don’t affect a spell’s mana value.
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
  • The targeted opponent chooses which of their attacking creatures to sacrifice, not you.
  • Untapping an attacking creature doesn’t cause it to be removed from combat.
  • You can’t choose any one mode multiple times.
  • You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature of their choice.

    Celestial Purge #9 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Lands are colorless (even if their frames have some colored elements to them). You can’t target a Swamp, a Mountain, or any other land with Celestial Purge (unless some other effect has turned that land black or red).
  • Prices

    Seller Price
    Manapool 0.15 USD / 1.6 USD
    Cardkingdom / 4.99 USD 0.35 USD
    Tcgplayer 0.25 USD / 3.6 USD
    Cardmarket 0.22 EUR / 1.93 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target black or red permanent.

    Renounce the Guilds #5 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Renounce the Guilds doesn’t target any player and may be cast even if a player doesn’t control a multicolored permanent.
  • The active player (the player whose turn it is) chooses which multicolored permanent will be sacrificed, then each other player in turn order does the same. Then all chosen permanents are sacrificed at the same time.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.49 USD
    Tcgplayer 0.2 USD / 0.44 USD
    Manapool 0.15 USD / 0.2 USD
    Cardmarket / 1.05 EUR 0.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player sacrifices a multicolored permanent of their choice.