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"Find me cards equivalent to: Resonating Lute"

Cards equivalent to Resonating Lute (Artifact, Red/Blue, mana for instants/sorceries, drawing):
1. Chromatic Orrery – Any color mana, for any spell, not limited to instants/sorceries.
2. Izzet Signet – Red/Blue artifact ramp, but doesn’t restrict mana use, nor enables card draw.
3. Citanul Heirloom – Adds mana and some conditional effects, but not specifically for instants/sorceries.
4. Arcane Signet – Any color mana, but no restriction/manipulation, or card draw.

Closest in function (though not exact for both modes):

  • Chromatic Orrery (for mana flexibility, though not color restricted),
  • Mind Stone (draw a card when sacrificing),
  • Arch of Orazca (land, but draws with condition).


Reason: There isn’t a direct equivalent to both abilities combined and color restriction, but these are the closest for mana fixing and conditional draw in red/blue artifacts.

Found Cards

6 Results

Arcane Signet

Arch of Orazca

Chromatic Orrery

Izzet Signet

Mind Stone

Resonating Lute

Arcane Signet #95 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Arcane Signet's ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Arcane Signet's ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity.

    Arch of Orazca #404 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
  • If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
  • If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
  • Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 6.2 USD
    Cardmarket / 3.58 EUR 0.35 EUR
    Manapool 0.43 USD / 7.7 USD
    Cardkingdom 0.59 USD / 8.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) : Add . , : Draw a card. Activate only if you have the city's blessing.

    Chromatic Orrery #228p Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Chromatic Orrery's last ability can have you draw at most five cards. "Colorless," "artifact," and "gold" are not colors.
  • Prices

    Seller Price
    Tcgplayer 37.56 USD / 40.43 USD
    Cardmarket 22.89 EUR / 23.38 EUR
    Cardkingdom 49.99 USD / 64.99 USD
    Manapool / 45.83 USD 40.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may spend mana as though it were mana of any color. : Add . , : Draw a card for each color among permanents you control.

    Izzet Signet #8 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Add .

    Mind Stone #352 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.25 EUR
    Cardkingdom 0.69 USD
    Manapool 0.23 USD
    Tcgplayer 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , ,Sacrificethis artifact: Draw a card.

    Resonating Lute #221p Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once you've activated Resonating Lute's last ability, it doesn't matter if the number of cards in your hand drops below seven. The ability will still resolve as normal.
  • Prices

    Seller Price
    Manapool 4.84 USD / 4.68 USD
    Cardkingdom 6.99 USD
    Cardmarket / 3.49 EUR 3.42 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lands you control have ": Add two mana of any one color. Spend this mana only to cast instant and sorcery spells." : Draw a card. Activate only if you have seven or more cards in your hand.