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"Find me cards equivalent to: Rhino's Rampage"

Equivalents to Rhino's Rampage (Sorcery, Green/Red, deals with fight and artifact removal):
1. Culling Ritual (BG, sorcery, destroys nonland with mana value 2 or less, not a fight but good artifact removal)
2. Kolaghan's Command (BR, instant, destroys artifact, deals 2 damage, not a fight exactly)
3. Domri's Ambush (GR, sorcery, puts +1/+1 counter, deals damage equal to power to creature/planeswalker)
4. Inscription of Abundance (G, instant, fight and can destroy artifacts, but is mono-green)

Closest is Domri's Ambush for fight effect in GR; Rhino's Rampage is unique for conditional artifact removal post-fight. No exact equivalents, but these are similar GR options.

Found Cards

5 Results

Culling Ritual

Domri's Ambush

Inscription of Abundance

Kolaghan's Command

Rhino's Rampage

Culling Ritual #62 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can choose to add either {B} or {G} for each permanent destroyed. You aren't limited to one color.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 2.49 USD
    Manapool / 1.21 USD 0.67 USD
    Cardmarket / 2.26 EUR 1.3 EUR
    Tcgplayer / 2.14 USD 1.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy each nonland permanent with mana value 2 or less. Add or for each permanent destroyed this way.

    Domri's Ambush #192 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If either target is an illegal target as Domri’s Ambush tries to resolve, the creature you control won’t deal damage.
  • If the creature you control is an illegal target as Domri’s Ambush tries to resolve, you won’t put a +1/+1 counter on it. If that creature is a legal target but the other target isn’t, you’ll still put the counter on the creature you control.
  • You can’t cast Domri’s Ambush unless you choose both a creature you control and a creature or planeswalker you don’t control as targets.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.17 EUR / 0.87 EUR
    Tcgplayer 0.23 USD / 0.54 USD
    Manapool 0.15 USD / 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a +1/+1counteron target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.

    Inscription of Abundance #303 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight Kicker

    Rules

  • If any targets become illegal, the other targets will still be affected as appropriate.
  • If either target creature is an illegal target as Inscription of Abundance resolves with its last mode chosen, no creature will deal or be dealt damage.
  • If more than one mode is chosen, perform them in the order written. Nothing can happen in between, however, and no player may choose to take actions. Any abilities that trigger will be put onto the stack after the spell has finished resolving.
  • If the second mode is chosen and each creature the target player controls has negative power, that player doesn't gain or lose life.
  • If you kick Inscription of Abundance, you can't choose any one mode more than once.
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardmarket 0.24 EUR
    Manapool 0.31 USD
    Cardkingdom 0.69 USD
    Tcgplayer 0.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.

    Kolaghan's Command #224s Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai's Command, you would gain 4 life and then draw a card. (The order won't matter in most cases.)
  • If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can't choose new modes.
  • If all targets for the chosen modes become illegal before the Command resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren't chosen. For example, you can cast Ojutai's Command without targeting a creature spell provided you don't choose the third mode.
  • You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can't be changed.
  • Prices

    Seller Price
    Cardkingdom 3.49 USD
    Tcgplayer 2.04 USD
    Cardmarket 1.38 EUR / 2.48 EUR
    Manapool 1.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. •Destroytarget artifact. • Kolaghan's Command deals 2 damage to any target.

    Rhino's Rampage #823 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.29 USD
    Tcgplayer 0.51 USD / 0.48 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way,destroyup to one target noncreature artifact with mana value 3 or less.