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"Find me cards equivalent to: Rip, Spawn Hunter"

Equivalent cards (Green & White legendary creatures with similar card-advantage or library manipulation abilities):

  • Rip, Spawn Hunter
  • Selesnya Eulogist (Gathers other creatures or tokens; Green/White, Survivor vibes)
  • Samut, Vizier of Naktamun (Draws cards tied to creatures attacking; GW legend)
  • Trostani, Selesnya’s Voice (Not card-draw, but strong Selesnya legendary synergy)
  • Shalai and Hallar (Draws cards with +1/+1 counters synergy)
  • Katilda, Dawnhart Prime (Library manipulation via Coven, and Green/White)
  • Maja, Bretagard Protector (Not direct draw, but relevant GW legend about creatures)


Reason:
GW legends with card-advantage, topdeck, or creature-based synergy, like Rip, Spawn Hunter. No exact duplicate exists, but these are closest in design space.

Found Cards

6 Results

Katilda, Dawnhart Prime

Maja, Bretagard Protector

Rip, Spawn Hunter

Samut, Vizier of Naktamun

Selesnya Eulogist

Shalai and Hallar

Katilda, Dawnhart Prime #230 Legendary Creature — Human Warlock

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 1.29 USD
    Manapool / 0.52 USD 0.21 USD
    Tcgplayer / 0.79 USD 0.47 USD
    Cardmarket / 0.76 EUR 0.82 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from Werewolves Human creatures you control have ": Add one mana of any of this creature's colors." , : Put a +1/+1counteron each creature you control.

    Maja, Bretagard Protector #235 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if Maja, Bretagard Protector leaves the battlefield that turn.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.59 USD
    Tcgplayer 0.18 USD
    Cardmarket 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other creatures you control get +1/+1. Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

    Rip, Spawn Hunter #228p Legendary Creature — Human Survivor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Survivor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If Rip leaves the battlefield before its ability resolves—and it was still tapped as it left—use its power as it last existed on the battlefield to determine the value of X.
  • If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
  • If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
  • If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.
  • Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.
  • The value of X is determined only once, as Rip's ability resolves.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.18 USD
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool / 0.15 USD 0.25 USD
    Cardmarket / 0.18 EUR 0.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Survival — At the beginning of your second main phase, if Rip is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order.

    Samut, Vizier of Naktamun #95 Legendary Creature — Human Warrior Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 2.44 EUR / 2.23 EUR
    Cardkingdom / 2.49 USD 4.49 USD
    Tcgplayer / 1.36 USD 1.38 USD
    Manapool / 1.27 USD 1.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered this turn, draw a card.

    Selesnya Eulogist #35 Creature — Centaur Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Centaur
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Populate

    Rules

  • If the target card is an illegal target by the time Selesnya Eulogist's ability tries to resolve, the ability doesn't resolve. You won't populate.
  • You can't activate Selesnya Eulogist's ability without a target creature card in a graveyard.
  • Any enters-the-battlefield abilities of the copied token will trigger when the new token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the copied token will also work.
  • If you choose to copy a creature token that's a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
  • If you control no creature tokens when you populate, nothing will happen.
  • Populate doesn't target the creature token you're copying. You choose that creature token as you're taking the populate action. You can choose any creature token you control. If a spell or ability causes you to create a creature token and then instructs you to populate, you may choose to copy the token you just created, or you may choose to copy another creature token you control.
  • The new creature token copies the characteristics of the original token as stated by the effect that created the original token.
  • The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.78 USD
    Manapool 0.18 USD
    Cardmarket 0.53 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)

    Shalai and Hallar #10 Legendary Creature — Angel Elf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Elf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 11.99 USD / 7.99 USD
    Cardmarket 4.55 EUR / 4.19 EUR
    Tcgplayer 6.71 USD / 7.03 USD
    Manapool 5.21 USD / 5.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.