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"Find me cards equivalent to: Ronin Warclub"

Equivalent cards to Ronin Warclub (colorless Equipment, auto-reattaches, boosts P/T):
1. Sai of the Shinobi
Auto-equips to new creatures, gives +1/+1.
(Closest similar effect, lower boost.)
2. Ring of Valkas
Auto-equips to new red creatures, gives +1/+0, and gives haste.
(Conditional on color, less stat boost, but auto-equip-like.)
3. Pennon Blade
Boosts P/T, but does not auto-reattach.
(Boosting Equipment, no auto-equip.)

Note: No other colorless Equipment matches all abilities exactly. Ronin Warclub is unique in always auto-equipping to new creatures and granting +2/+1.

Found Cards

4 Results

Pennon Blade

Ring of Valkas

Ronin Warclub

Sai of the Shinobi

Pennon Blade #221 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • As long as you control Pennon Blade, its ability constantly counts the number of creatures you control. It doesn't matter who controls the creature it's equipping (in case an opponent somehow manages to take control of that creature). If you control the creature it's equipping, the bonus will include that creature too.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 0.54 USD
    Manapool 0.15 USD / 0.43 USD
    Cardkingdom 0.35 USD / 0.79 USD
    Cardmarket 0.17 EUR / 0.45 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 for each creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Ring of Valkas #214 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 3.43 USD 0.48 USD
    Cardkingdom / 5.99 USD 0.39 USD
    Cardmarket 0.38 EUR / 2.97 EUR
    Manapool 0.21 USD / 3.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has haste. (It can attack and no matter when it came under your control.) At the beginning of your upkeep, put a +1/+1counteron equipped creature if it's red. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Ronin Warclub #158 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • The triggered ability can attach Ronin Warclub to an untargetable creature because the ability doesn't target.
  • The triggered ability won't attach Ronin Warclub to a creature that can't be equipped (such as Goblin Brawler).
  • Prices

    Seller Price
    Tcgplayer / 5.56 USD 0.36 USD
    Manapool 0.2 USD / 1.06 USD
    Cardmarket 0.16 EUR / 0.87 EUR
    Cardkingdom 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+1. Whenever a creature you control enters, attach this Equipment to that creature. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Sai of the Shinobi #113 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can't (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn't move.
  • Prices

    Seller Price
    Cardmarket 0.33 EUR / 0.3 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.28 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1. Whenever a creature you control enters, you may attach this Equipment to it. Equip