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Equivalent cards to Rousing of Souls in white and sorcery speed that create tokens based on the top card(s) of libraries or involve revealing cards in a group setting are rare, but here are some similar options:
1. Tempt with Vengeance (Red) – Not white, but closest in mechanics for group interactions and token creation.
2. Increasing Devotion (White) – Creates 5 (or 10 with flashback) 1/1 white Human creature tokens, but not based on library reveal.
3. White Sun's Zenith (White) – X 2/2 white Cat creature tokens, not based on library reveal, but flexible token generation.
Rousing of Souls is unique due to the Parley mechanic and group reveal. The cards listed either create tokens or have similar interactions but don't exactly mimic Rousing's group interaction or method. Closest white equivalents focus mainly on flexible token creation.
4 Results
Increasing Devotion
Rousing of Souls
Tempt with Vengeance
White Sun's Zenith
Increasing Devotion #76 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 5 |
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Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. FlashbackRousing of Souls #19 Sorcery
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| Rarity: | Common |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.Tempt with Vengeance #239 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.White Sun's Zenith #254 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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